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View Full Version : Gebea Release 10



wraggster
February 1st, 2005, 18:27
The excellent GBA Emulator for windows has been updated once more, heres whats new in this release:[br][br] CPU: Fixed some barrel shifter special cases in both ARM and Thumb mode[br]GPU: Fixed some BG/OBJ tile flipping issues[br]GPU: Added clipping of rotoscaled OBJs[br]GPU: Fixed a bug in the BG layer sorting[br]GPU: Fixed a few IRQ-related bugs[br]GPU: Fixed transparencies for 16x16 color BGs[br]GPU: Fixed rendering of left-most tile for text BGs[br]MMU: Added support for timer interrupts and cascading timers[br]MMU: Added support for DMA interrupts[br]MMU: Added support for fixed address DMA[br]MMU: Writes to the interrupt request flag register should now work properly[br]MMU: Fixed 32-bit reads from the key input register[br]GUI: Layer enabling/disabling in the GPU settings dialogue now work correctly[br]GUI: Added support for zipped roms[br] [br][br]Download Here (http://gcemu.dcemu.co.uk/gebea.shtml)