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View Full Version : New CoD: Black Ops multiplayer options detailed



wraggster
October 27th, 2010, 23:19
Treyarch community manager Josh Olin has confirmed and detailed a number supposedly 'little-known' features that'll be included in Call of Duty: Black Ops' multiplayer package come November 9.

Olin details a 'Custom Games Editor' which allows you to tweak your own custom matches any way you like. "From variables as simple as Time Limit and Score Limit, or as deep as which weapons, Perks, and gear are available. You want a Pistols Only match? Make one! No longer do custom game modes rely on the honor system," he explains.

"Furthermore, any Custom Game you create and configure can be placed in your File Share, for friends and the community to browse, download, and enjoy."

There'll be split-screen support for two-player online play; the second player can sign in as a guest and join the online fun, but any perks they earn are lost when the session ends. A second player can also sign into their own PSN account on the same PS3 and play at the same time.

Standard stuff. Wasn't that in previous games? We never tried.

An in-game friends list will let you "browse Recent Players, Friends, navigate their File Shares, Recent Games, Combat Records", as well as send and receive game invites all via in-game menus.

It'll also feature regional matchmaking, which is changeable by the user. "So, no matter where you're at in the world, you will have the ability to specify whether you want to match with players from other geographical regions, or only those local to you," explains Olin.

As a final note, Olin clarifies that Emblems earned are NOT reset when a player chooses to go Prestige. They will sacrifice XP, COD Points, Challenge progressions, Loadouts and such, but Emblems remain.

All very exciting. Meanwhile Tesco kicked off the price war today, offering Black Ops for £39.90.

http://www.computerandvideogames.com/article.php?id=272236?cid=OTC-RSS&attr=CVG-General-RSS