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wraggster
September 3rd, 2006, 13:14
Xport has updated his Atari 2600 emulator for the Xbox, heres whats new:

UI updated to most recent feature set

Save states implemented (!)

Rewind support

ZIP support (this may have already been implemented in a previous
version
but I don't see any notes in the README for it.)

Difficulty settings as specified on "Configure Game" are now obeyed.

Record/playback works now (because it's based on save states -
no save states = no record/playback feature.)

Added a Color/Black&White control. Go to Controller -] Emulator
Definitions and assign "Color/Black&White" to an Emu Button.
Then make a Joypad Mapping -] Game Mapping for it.

Removed the annoying audio "pop" that would happen whenever
starting/exiting a game.

Autodetect palette or force NTSC/PAL palette

Set phosphor level to reduce native flickering

DSP sound selection (off, simple average, scaled average)

Simulate PAL color loss option

Disable Compare Copy option

Swap joysticks 1&2 game configuration option, or go to
Controller Configuration -] Emulator Definitions and assign
"Swap Joysticks" to an Emu Button. Then go to Joypad Mappings -]
Game Mappings and assign a mapping to it.

Each XBox controller now controls the corresponding paddle so
full 4-player games of Warlord, for example, are now possible.

Selectable paddle control methods:
Left/Right Triggers (and inverted)
Left Thumbstick Left/Right (and inverted)
Left Thumbstick Up/Down (and inverted)
Right Thumbstick Left/Right (and inverted)
Right Thumbstick Up/Down (and inverted)

Removed paddle sensitivity since it's no longer used. The paddle
limits are exactly the limits of the triggers/thumbsticks. The range
of motion on the sticks and triggers just doesn't allow for the
sensitivity that a real paddle provides. There is no good solution to
this, but I think paddles work better now than they did before.

More Info (http://xport.xbox-scene.com/)

JKKDARK
September 3rd, 2006, 18:41
great news