wraggster
November 13th, 2010, 10:23
News via http://www.aep-emu.de/index.php?name=PNphpBB2&file=viewtopic&t=15867&start=0&postdays=0&postorder=asc&highlight=
D2X-XL is an OpenGL-port of Descent II. Supported platforms are Linux, Mac OS X and Windows.
Quote:
v1.15.104
Fixed: Object triggers that were to be operated when their object was destroyed weren´t operated
v1.15.103
Fixed: Triggers often didn´t work
v1.15.102
Improved: Added code to make sure the game doesn´t try to spawn non-existent robots or powerups in materialization centers (and crash when trying to)
http://www.descent2.de/
D2X-XL is an OpenGL-port of Descent II. Supported platforms are Linux, Mac OS X and Windows.
Quote:
v1.15.104
Fixed: Object triggers that were to be operated when their object was destroyed weren´t operated
v1.15.103
Fixed: Triggers often didn´t work
v1.15.102
Improved: Added code to make sure the game doesn´t try to spawn non-existent robots or powerups in materialization centers (and crash when trying to)
http://www.descent2.de/