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wraggster
November 28th, 2010, 22:14
biscottealacrevette (http://forums.qj.net/psp-development-forum/173676-project-javascript-psp.html) posted this over at qj

hi!
some month ago bbtgp shared sources of spidermonkey cross-compiled for PSP.
i've continued his work,added a lot of features, ported to the PS3 but nobody give a **** ^^.

so i've continue to make more and more plugins (utility/HTTP/MP4 decoding/intrafont/etc...) but i'm getting bored to work only for me ... so i decided to make some ad for this powerful tool.

if your interested in this project :
as user : you can read all the JS sample i've made, start to make a little script
as devlopper : create your own plugins (some of them need to be enhanced)

the final goal is to make a common interpreter between PS3 and PSP (and PC, why not ^^), but PS3 devloppement is very compliquated for me (i'm waiting for a tyranid's PS3link ^^) so i continue to make the PSP part.

know bug :
GEN FW have problem to load the PBP, try to recompile it without the psp-packer line.

how it work :
you can use spidermonkey in PSPlink "main.prx myfile.js"
or in your memoryStick the EBOOT.PBP will try to load a file named

need to be added :
add to the programme the ability to read his configuration from the SFO attribut (how many RAM can be used, enable home button callback etc...)

Download
Compiled (http://js-psp.googlecode.com/files/pong.7z) <- run a simple pong demo (2 players!)
sources (http://js-psp.googlecode.com/svn/trunk/) <- all plugin source + core programme

ps: that just a project so no frontpage news plz, i don't need to be fired ...

justinplyer1
January 16th, 2011, 19:14
wait so to make a prx you need to know programming?