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View Full Version : Gebea Release 9



wraggster
January 17th, 2005, 18:00
Gebea a great GBA emulatot for windows has been updated with a new release, heres whats new:[br][br] CPU: Fixed some dataproc instructions writing to r15[br]CPU: Fixed LSR#32 and ASR#32[br]CPU: Fixed r15 for dataproc instructions with register-specified shift[br]CPU: Fixed flags for long multiplies[br]CPU: Fixed the carry flag for logical operations with zero-amount immediate shifts[br]CPU: SWI now also works in ARM mode[br]GPU: Added support for text BGs larger than 256x256[br]GPU: Added correct mapping of OBJ data for both 1D and 2D mode[br]GPU: Added OBJ rotation and scaling[br]GPU: Fixed scrolling for 16x16 color BGs[br]GPU: OBJs are now rendered in reverse order (OAM entry 0 is drawn last) [br][br]Download Here (http://gcemu.dcemu.co.uk/gebea.shtml)