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View Full Version : PrBoom-plus v2.5.0.9.test



wraggster
January 28th, 2011, 23:21
News via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-16284.html

PrBoom-plus is a Doom source port based on PrBoom.


Quote:
2.5.0.9.test @ 2011-Jan-24 00:03 - win32 build, sources
[+]If "-warp" does not have any map number after it, then the game will automatically warp to the first map of all files loaded at the command line. This allows a pwad to be run without concern for where the actual maps start.
[+]Ability to put automap in overlay mode where you want (map_overlay_pos_x/y/width/height config variables).
[+]Added render_patches_scalex/y config variables for custom scaling when "not adjusted" is used.
[+]Emulation of weaponinfo overrun.
Added mouse action for single-click use key presses and for backward motion.
Noclip side-effect which can occur after "intercepts overflow" should not have any effect after level reloading.
[-]Fixed crash on map21 @ Newgothic with "-complevel 10" and above.
[-]Improved emulation of "missed back side" overrun. There is no more desynch on fez1-924.lmp @ fez1.wad, but you still need to add "-setmem dosbox" or "-setmem dos71" command line parameter, because default "dos622" memory layout causes desynch.

http://prboom-plus.sourceforge.net/