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wraggster
February 12th, 2011, 12:22
News via AEP (http://www.aep-emu.de/)
The 1964 derivate 1964 UltraFast has been updated.

Quote:
v3 Released February 12th - Download 1964 "UltraFast" v3
*Fixed sleep bug causing delays in GUI
*Fixed timing bugs in HLE video plugin, games have more accurate timing now (Shadows Of The Empire, Blast Corps, etc)
*Changed overclocking method slightly

The improvements over the normal 1964 v1.1 include :-

* Ability to overclock N64 to get higher framerates or to underclock to get better performance.
* Optimized Interpreter core to be 60-100% faster . Many games are now completely playable with interpreter core on fast machines
* Removed some unneeded speed hacks in interpreter core to make it more accurate
* More accurate DYNAREC emulation
* Some Windows tweaks in the code to get it to run smoother
* Better audio plugin and feeding of audio from main core


LIST OF GAMES THAT BENEFIT SIGNIFICANTLY FROM OVERCLOCKING
*GoldenEye
*Perfect Dark
*Mario Kart in multiplayer mode and on some levels
*Carmageddon
*San Francisco Rush games (multiplayer mostly)


:: Homepage (http://www.retrocopy.com/forumthread/414-1/1964-ultrafast---60fps-n64-emulator.aspx)

Download Here (http://www.dcemu.co.uk/downloads.php?do=file&id=84)