PDA

View Full Version : iMenu beta 3



wraggster
February 14th, 2011, 19:49
news via nmax (http://www.nintendomax.com/viewtopic.php?t=12959&f=19)


spinal released beta 3 of "iMenu", menu inspired by l'iPod touch/iPhone for linker SuperCard DSTwo.

[/URL]
Having used the new Superkard DSTwo for a little while now, I decided to make a new menu for it. The official one, although functional, isn’t really to my liking, so I started work on a new one.

I based this design on the iPod touch/iPhone ‘springboard’ so basically it shows up to twelve icons on the screen, four can be docked to the bottom, the other eight can be scrolled sideways.
Current features

Uses all icons directly from the official menu
Shows up to 12 icons per screen
Loads both homebrew .nds and .plg files
Anti aliased icon text
Any size digital of analog clock on top screen
Can be used as a direct replacement for the official menu
Better homebrew compatibility that the official menu
Stylus/fingerD-Pad only control

I have started ported the menu to the DSTwo SDK.

I haven’t done as much work on this as I had hoped to, but here is the first public release.
It is still in beta stage, so you can expect some bugs and unfinished bits, but hopefully nothing that will put you off using it.

It should be easy to set up, just extract it to your root, let it overwrite any files it needs to.

When loading iMenu, any plugins present from your _dstwoplug folder will be copied to the _imenu/_ini folder to be used by iMenu.
Once iMenu has loaded, you can edit the icon names or file locations as well as choose different icon images all from inside iMenu itself! (Just hit ‘Select’)


[URL]http://spinalcode.co.uk/index.php/projects/consoles/imenu/ (http://nds.nintendomax.com/Homebrews/Utilitaires/iMenu/1.png)

Download here (http://www.dcemu.co.uk/downloads.php?do=file&id=107)