wraggster
February 16th, 2011, 01:18
via nmax (http://www.nintendomax.com/viewtopic.php?t=12961&f=19&sid=9980a25532d66504632ab8c90b1d511d)
KnightFox proposes 20110215 version of its C library for developing games for the Nintendo DS, " NightFox's Lib . "
NightFox's Lib Ver. 20110215
-------------------------------------------------- ------------------------------
- Corrections in the orthographic proyection to adjust the drawing of
3dSprites, enabling also the Z axis
- Added the function NF_3dSpriteSetDeep (), which allows you to change
depth where the sprite is drawn, ignoring the priority.
- Updated the example "SetPriority" of 3dSprites.
http://www.nightfoxandco.com/index.php/coding/nfl-en/?lang=en
Download here (http://www.dcemu.co.uk/downloads.php?do=file&id=116)
KnightFox proposes 20110215 version of its C library for developing games for the Nintendo DS, " NightFox's Lib . "
NightFox's Lib Ver. 20110215
-------------------------------------------------- ------------------------------
- Corrections in the orthographic proyection to adjust the drawing of
3dSprites, enabling also the Z axis
- Added the function NF_3dSpriteSetDeep (), which allows you to change
depth where the sprite is drawn, ignoring the priority.
- Updated the example "SetPriority" of 3dSprites.
http://www.nightfoxandco.com/index.php/coding/nfl-en/?lang=en
Download here (http://www.dcemu.co.uk/downloads.php?do=file&id=116)