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View Full Version : D2X-XL v1.15.137



wraggster
February 28th, 2011, 23:17
News via AEP (http://www.aep-emu.de)

D2X-XL (http://www.descent2.de/) is an OpenGL-port of Descent II (http://en.wikipedia.org/wiki/Descent_II). Supported platforms are Linux, Mac OS X and Windows.


Quote:
v1.15.137
Fixed: Players frequently couldnīt connect to multiplayer games in progress
v1.14.136
Changed: When the game host disconnects, only a player using the server port as local port can become the new game host
v1.14.135
Fixed: The game host didnīt always properly open its UDP connection, causing other players to be unable to connect to him
v1.15.134
Fixed: Download still wasnīt always working (blame the wrong documentation of SDLNet_TCP_Recv for it)
Fixed: When the game host disconnected from a multiplayer game, he couldnīt reliably reconnect
Fixed: On Linux, folders using Windows delimiters (backslash) werenīt properly removed from ASE modelsī texture file names, causing hires models not to be loaded
Improved: The transparency renderer will avoid unnecessary depth buffer reads


:: Homepage (http://www.descent2.de/)