curt_grymala
October 6th, 2004, 14:56
I realize that the source for DreamInducer is long gone, and I know that the possibilities are very slim, but I wanted to ask a question of our talented coders:
Can anyone figure out a way to add more fields to the descriptions that DreamInducer interprets from the DXL files? I am looking to add a few extra descriptions to a special DreamInducer package I'm putting together, and I can't seem to get DreamInducer to recognize anything extra in the DXL files. It appears as though the elements of the menus are hardcoded into DreamInducer, and I am wondering if there's a way to hex-edit the BIN to allow more elements in those menus.
The easiest thing to do would be to simply add the option to include DESC2 - DESC11 and add SCREENSHOT2. I've tried doing this myself (there appears to be one place where it refers to the DXL file, and one place where it refers to the DXT file, so it would probably need to be added in both places), but I know nothing about hex-editing, and whenever I do hex-edit something, the BIN file ends up resetting my DC.
Can anyone figure out a way to add more fields to the descriptions that DreamInducer interprets from the DXL files? I am looking to add a few extra descriptions to a special DreamInducer package I'm putting together, and I can't seem to get DreamInducer to recognize anything extra in the DXL files. It appears as though the elements of the menus are hardcoded into DreamInducer, and I am wondering if there's a way to hex-edit the BIN to allow more elements in those menus.
The easiest thing to do would be to simply add the option to include DESC2 - DESC11 and add SCREENSHOT2. I've tried doing this myself (there appears to be one place where it refers to the DXL file, and one place where it refers to the DXT file, so it would probably need to be added in both places), but I know nothing about hex-editing, and whenever I do hex-edit something, the BIN file ends up resetting my DC.