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View Full Version : CrystalBoy v1.2



wraggster
June 2nd, 2011, 00:32
News via http://www.emucr.com/2011/06/crystalboy-v12.html

CrystalBoy v1.2 is released. CrystalBoy is a GameBoy emulator written in C#.

Features:
- Emulated Hardware:
*Game Boy B & W
*Game Boy Color
- Windows Forms UI
*Graphical debugger
*Map Viewer
*Real framerate limiter (Still not accurate enough, as it seems to limit at 62/63 FPS and not 60… But way better than before)
- Rendering methods
*GDI+ (Slow)
*Direct3D (Using Managed DirectX, only works in 32 bits)
*Direct3D 9 (Using SlimDX, should work everywhere provided you install the SlimDX runtime)



This one is compatible with Windows 7 and x64 machines.
May require installation of SlimDX or some tweaking of the configuration file.
The emualtion is now paused while resizing the window, and there is a real frame limiter. (Still needs to be improved)
There is at least one annoying bug in the emulation (affecting only some games, as it seems), which I didn't notice before, this will be fixed in a further release.


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