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View Full Version : New screens, details for Rayman Origins



wraggster
June 2nd, 2011, 23:42
First plot details and a batch of new screens for Ubisoft's stupidly pretty Rayman Origins platformer have landed.

The game sees Michel Ancel's limbless hero dispatched by the Fairy Council to liberate the Glade of Dreams from the "nefurrious" Darktoons.

There's four player jump-in/jump-out co-op, with you choosing between Rayman, best buddy Globox and one of two wizards known as the Teensies.

There are 60 levels to crack, which can be returned to once complete to open up branching paths.

Ubisoft veteran Ancel has lead development, creating a new open-source game engine called the UBIart Framework to allow much smaller teams of artists and developers to efficiently produce those lovely visuals.

"This garage-game approach has led to great strides in creativity and innovation," Ubisoft insists.

http://www.eurogamer.net/articles/2011-06-02-new-screens-details-for-rayman-origins