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wraggster
August 2nd, 2011, 23:32
via http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-17360.html

A new version of OpenTTD has been released.
OpenTTD is a clone of the Microprose game "Transport Tycoon Deluxe", a popular game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.


Quote:
1.1.2-RC2 (2011-07-30)

Fix: Cost of adding an extra road type to a bridge or tunnel was undercalculated [FS#4680, FS#4681] (r22700, r22699)

Fix: Only insert cleared object tiles into _cleared_object_areas if clearing actually succeeds, else subsequential tests of the same tile will be skipped and considered successful [FS#4694] (r22698)

Fix: When building a house it could be built at the wrong place if multitile houses failed some tests (r22697)

Fix: [Network] Failed network address resolving could trigger temporary freezes [FS#4697] (r22696, r22695)

Fix: [NewGRF] The override managers were not reset in some cases like creating a new scenario [FS#4691] (r22693)

Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo (r22690)

http://www.aep-emu.de/PNphpBB2-file-viewtopic-t-17360.html