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wraggster
August 14th, 2011, 17:56
http://hackadaycom.files.wordpress.com/2011/08/fubata.png?w=470&h=305 (http://hackadaycom.files.wordpress.com/2011/08/fubata.png)
Normally when we see an R/C transmitter used in a build we’re prepared for robots, quadcopters, or UAVs. [Alex] found a new use for his Futaba radio – hooking it up to his Super Nintendo (http://brainlubeonline.com/Futaba2SNES/RC_SNES%21.html).
We’ve seen a lot of builds using game controllers as interfaces to other hardware. The N64 media remote (http://hackaday.com/2011/05/14/bluetooth-media-remote-in-an-n64-controller/) comes to mind, as does the NES iPod dock (http://hackaday.com/2007/01/12/ipod-nes-controller/). Outside of a few builds to automatically win in-game currency for you (http://hackaday.com/2011/02/02/automating-automatic-racing/), we haven’t seen much of anything to control a video game with additional electronics. [Alex]‘s build happily bucks that trend, and technically gives the SNES an analog controller.
The build uses an mBed microcontroller (http://mbed.org/) to capture the radio’s button and stick positions. This is sent through a two shift registers to produce the 16-bit packet required of the SNES controller protocol. [Alex] posted all the software (http://brainlubeonline.com/Futaba2SNES/CODE.html) for his build, and from the looks of it the code seems pretty portable. [Alex] says he’s working on getting his Sega Saturn running with his Futaba, so we can’t wait to see some Panzer Dragoon action. Check out [Alex] demoing his controller with Gradius III after the break.
Read the rest of this entry » (http://hackaday.com/2011/08/14/playing-snes-with-an-rc-controller/#more-52332)