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View Full Version : Tinke 0.8.0



wraggster
September 11th, 2011, 22:47
A hacking tool to view, convert and edit NDS game files, similar to other programs out there like CrystalTile. It's written in C# with NET Framework 3.5, so you'll need 3.5 installed to run it. All the code is Open Source hosted on Google.


Changelog
*** Support for font files NFTR (edit and view)
*** Support to write Game plugins in other languages (like C/C++)
*** Interface to unpack "big files"
*** Improved the speed of the program, now the program it's so much faster opening roms and files.
** Improved decompress methods, now it's so much faster.
** Improved SDAT plugin:
- Information dialog about sound files (STRM, SWAV and SWAR)
- WAV -> SWAV
- Play SWAV files in loop
- Create new SWAR
- Fixed some bugs
- Fixed important errors in SDAT plugin
- Add "change volume" while importing WAV and converting to SWAV audio
* Improved plugin TETRIS DS
* New option in menu "Open as..." -> Compress (you can select the start offset)
* New hotkeys (T to "Open as->Tile", P to "Open as->Palette", M to "Open as->Map", D to decompress)
* New search term: "Length: XXXX" to search files with XXXX bytes of length
* Improved "offset" in NSCR and NCGR files.
* Command to set a new transparent color in NCGR and NCER files
* Improved Images plugin and TGA support

http://www.ds-scene.net/?s=viewtopic&nid=11182