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View Full Version : Chrono Trigger: Flames of Eternity RC6



wraggster
September 25th, 2011, 22:15
via http://gbatemp.net/t309054-chrono-trigger-flames-of-eternity-rc6

CT: FoE has been updated to RC6. The Coliseum bug has been fixed along with a few grammatical errors. Please see the change log for more information.


QUOTE(Change Log)

Coliseum no longer pink screens on Medium difficulty, it should be working all the way through
Spell naming scheme is fixed to what it was in the earlier FoE Beta's. No more '1' and '2' for spells.
End credits no longer display "UNUSED"
About 20+ Grammatical errors fixed



http://filetrip.net/f26239-Chrono-Trigger-Flames-of-Eternity-RC6.html