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View Full Version : ZsnexBox v2.94



wraggster
September 19th, 2006, 20:16
The port of Zsnes to the Xbox has seen yet another update, heres whats new:

2.93 Fixes:
-Added a finer control to the rumble motor 1 and 2 times. This value now increments/decrements in 0.01 units.
-Added fast increase/decrease for the motor 1 strength/time and the motor 2 strength/time vales.
-You can now have cheats and rumbles on at the same time. So you can have an infinite energy code and still rumble when hit.

2.94 Fixes:
-Fixed a bug where rumbles would not disable sometimes.
-Fixed a bug that prevented having more than one rumble active at the same time. For example, if you set a rumble for firing a bomb and a rumble for losing energy in Starfox, only one of the two would rumble. This is fixed.
If you tried finding a rumble before with no luck (and had one of the other rumble slots turned on), you may want to try it again. This is because you might have found the correct address, but this bug prevented the rumble from working.

More Info (http://forums.xbox-scene.com/index.php?showtopic=548686)

JKKDARK
September 19th, 2006, 21:04
Thanks for the news, one of the best snes emulators that I saw.

Hawq
September 20th, 2006, 16:19
Another one is out:
2.95 Fixes:

-More tweaks to the rumble. It seems to be working correct when loading savestates or using rewind. Before, if you used rewind in the middle of a rumble, the rumble would not disable (even when you exited the game). Sometimes it would cause a crash, so hopefully this is fixed as well.


Install:
This is just an upgrade. Download version 2.92 first and then copy the default.xbe in this upgrade over the the 2.92 one.