PDA

View Full Version : TG06: Loco Roco Dev On Game Design, Racism, Snowboarding



wraggster
September 21st, 2006, 16:47
Via Kotaku:

Finally getting down to it, I asked Kouno why he became a game designer and why he made Loco Roco. He told us, "In elementary school I did AI programming and then again in college. I always liked to snowboard and wanted to make a snowboarding game." Instead of doing dangerous tricks, he watched videos of snowboarders but wanted to speed up and slow down the action, as well as change the angle. Obviously this couldn't be done and it inspired the game design of Loco Roco.

Full Interview Here (http://www.kotaku.com/gaming/tgs06/tg06-loco-roco-dev-on-game-design-racism-snowboarding-202153.php)

ACID
September 21st, 2006, 17:11
Thats a different perspective to look at games. Nice interview

sfish
September 21st, 2006, 17:19
Wish I knew which person was which in that picture. Does anyone know?

Cloud_35
September 21st, 2006, 21:13
He is the creator (and "lyric" composer) of LocoRoco.

(He smokes weed...?)

Nikolaos
September 21st, 2006, 21:50
lmao, loco roco is crzyyyy :P buh hey japanese people have crzy games

gotmilk0112
September 21st, 2006, 23:55
have you ever seen Katamari Damacy? crazy japanese games indeed.

cloud_952
September 22nd, 2006, 04:17
o_O Sooo.. he programmed AI in elementary school? Either that's a bad translation, or he's ****ing awesome.