View Full Version : XrickDS port updated to 1.5
wraggster
September 27th, 2006, 00:38
http://gpf.dcemu.co.uk/files/xrick00.png
GPF has updated the port of Xrick the v1.5, heres the news from his site:
XrickDS has been updated to fix the flashing sprite problem by Webez on efnet's #mellowdsdev. I have updated the binary and source on my website.
http://gpf.dcemu.co.uk/xrickds.shtml
Troy(GPF)
http://gpf.dcemu.co.uk
Video_freak
September 27th, 2006, 00:39
Cool! Thank you for the release. I'll check it out later. :)
JKKDARK
September 27th, 2006, 00:47
it looks nice :)
kcajblue
September 27th, 2006, 01:24
this looks good. im going to try it later. :D
basilb
September 27th, 2006, 05:46
1.5?! did i miss all the previous releases?
GPF
September 27th, 2006, 05:53
1.5?! did i miss all the previous releases?
I'v slowly updated it over the last year, but never really any big changes so this is really the first announcement of a new version since its initial release.
Troy(GPF)
ACID
September 27th, 2006, 15:42
Thanks for the update looks great:
Cool! Thank you for the release. I'll check it out later. :)
Video so you got a nds card great.:rolleyes:
basilb
September 27th, 2006, 20:06
yes thankyou. i was actually thinking about asking eidos if they had any plans for a portable rick dangerous game, now i dont need to :D
is there a rick dangerous engine in the source?, i mean if i had the data(maps sprites etc) from rick dangerous 2, could i somehow just inculde them to get rick dangerous 2 on ds
didier110
October 2nd, 2006, 13:18
Great work I really love this game.
Can you please add a level selector or level skipper in the next release ??
Thanks :)
Didier
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