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View Full Version : Nintendo's eShop plans: premium DLC, game demos, smartphone shopping, relevancy



wraggster
October 29th, 2011, 21:32
http://www.blogcdn.com/www.engadget.com/media/2011/10/eshopupdate10282011.jpg (http://www.engadget.com/2011/10/28/nintendos-eshop-plans-premium-dlc-game-demos-smartphone-shop/)
Nintendo's latest earnings report may be a litany of woe (http://www.engadget.com/2011/10/27/nintendo-posts-first-half-loss-in-earnings-report-slashes-forec/), but at least the outfit's semi-annual financial results briefing bore good news: the 3DS eShop (http://www.engadget.com/tag/eShop/) is about to get a kick in the pants. Today's 3DS store gets the job done, but it's hampered by disorganized categories, limited accessibility, and poor download management. Want something better? It's on the way -- a late November update is slated to bring "sleep mode" background downloading to the fledgling console, and opens the door for publishers to release in-game premium DLC (http://www.engadget.com/2011/08/01/nintendo-3ds-titles-to-get-in-game-purchasing-later-this-year/) and "limited-play" demos. Nintendo is even taking steps to address the handheld's lousy shopping experience, announcing a companion website where users will be able to browse the eShop from a PC or smartphone. Eventually 3DS owners will be able to buy content directly from the eShop website, but at launch shoppers will need to scan a QR code (http://www.engadget.com/tag/QRcode/) with the handheld to make a purchase. It's not a perfect plan, but at least it's a start. Baby steps Nintendo, baby steps.

http://www.engadget.com/2011/10/28/nintendos-eshop-plans-premium-dlc-game-demos-smartphone-shop/