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HAMMIEZ
October 5th, 2006, 15:49
This is my first try at homebrew. It is actually much more fun than it seems (objective: Collect dots) cos of the cool level editor that actually works. You can download version 0.4 (BETA) HERE (http://hammiez.byethost3.com/HZ CAVES.zip) (other versions have not been released cos they were mega-terrible)

Please post your comments on it!
Also, feel free to make new skins/characters if you want.

just to clear up some issues, my new name is HZiM0rT4L - not HAMMIEZ (my forum name)


Heres an extract from the readme:

HZ CAVES 0.4 --------------------------- README

By HZiM0rT4L (HAMMIEZ)


#####Notes:#####

Must load index.lua first or crashes
Cannot see character on 'tileshell' skin due to character matching BG colour!
Many variables from dev are still printed - ignore them!



#####Controls:#####

(MENU)
X Begin using current settings
UP/DOWN Change level
LEFT/RIGHT Change skin
(Press X to enable level editor THEN select level and press X)

(EDITOR)
Press O to see controls and tile guide

(GAME)
DIGITALPAD Move around



####Changelog:#####


VER 0.1

Took main base code (now fully changed) from http://wiki.ps2dev.org/psp:lua_player:tutorial
Added 'NEEDED' score so levels could be completed

VER 0.2

Added menu
Added map2.map (still pretty messed up)

VER 0.3

Added map3.map & map4.map (starting point for editor)
Added HIGHSCORE.DAT and ability to save best times
Split code into multiple source files for ease of use
Added music
Added intro sequence (skip with X)

VER 0.35

Added editor (with no save function)

VER 0.4

Stops music in editor to speed up the loop
Editor can now save (overwrites previously chosen map with data on screen)

HAMMIEZ
October 7th, 2006, 23:09
come on i need some feedback before i release the next version!