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View Full Version : Skyrim update 1.2 patch notes released



wraggster
November 28th, 2011, 23:06
Bethesda today released the Elder Scrolls V: Skyrim update version 1.2 for PS3, fixing the huge lag problems gamers were having on that platform, but what else did it change?
http://cdn.medialib.computerandvideogames.com/screens/screenshot_272622_thumb_wide300.jpg (http://www.computerandvideogames.com/viewer.php?mode=article&id=272622)That question has now been answered by a full list of change notes from the developer.Looking down the list it's mostly minor bug fixes and gameplay tweaks, but below is the full thing for your perusal.
Bethesday says the PC and Xbox versions of the patch are due out on Wednesday.
UPDATE 1.2 NOTES (all platforms unless specified)

Improved occasional performance issues resulting from long term play (PlayStation 3)


Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)


Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)


Fixed issue where projectiles did not properly fade away


Fixed occasional issue where a guest would arrive to the player's wedding dead


Dragon corpses now clean up properly


Fixed rare issue where dragons would not attack


Fixed rare NPC sleeping animation bug


Fixed rare issue with dead corpses being cleared up prematurely


Skeleton Key will now work properly if player has no lockpicks in their inventory


Fixed rare issue with renaming enchanted weapons and armor


Fixed rare issue with dragons not properly giving souls after death


ESC button can now be used to exit menus (PC)


Fixed occasional mouse sensitivity issues (PC)


General functionality fixes related to remapping buttons and controls (PC)
http://www.computerandvideogames.com/327696/skyrim-update-12-patch-notes-released/