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View Full Version : Color Puzzle r2 Released!



IamAbe
October 16th, 2006, 06:49
I finished the seccond release of Color Puzzle. There's still no level editer :( , but you can make your own levels. I added some new graphics and a menu :D . The .rar file includes a 1.0 & 1.5 version of the game, use WinRAR to extract it.

Post your level packs in the comments.

Enjoy!

Here's a link to the download: Color Puzzle r2 (http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=11268&d=1160977737)

chadd
October 16th, 2006, 09:33
cool thnx ima try it out now

NTXA
October 16th, 2006, 14:20
Hi AbE I have no level pack... sry (coming soon)

but a little graphic update for your fantastic game

Here, two picture from my modification and the rar

jinqui242
October 16th, 2006, 14:30
Neat little game. I always liked those rooms in Zelda. I wonder if someone could add a Link character to move around (like in Stroke of Link). :)

NTXA
October 16th, 2006, 18:45
Color Puzzle level creating tutorial

"Little" tutorial to create levels for color puzzle
--------------------------------------------------------------------------------------------------------------------------
1

First open the levels.cplvl in your \colorpuzzle\levels folder.

You will see this at first:
number of levels: 18 (this is the number of levels ;D)






Then come something like this


44 // Starting Point
that is the startpiont






Then came this

44244442444424224244444422444444444444442222442222 44424424444244444424444422444444244442444424444244
(no this is not the password for my computer, it is the first level from AbE)

it has 100 numbers



-----------------------------------------------------------------------
the field have also 100 parts.... or numbers

look like this:

http://img276.imageshack.us/img276/6715/fieldwv3.jpg
-----------------------------------------------------------------------

for better association


http://img276.imageshack.us/img276/9606/coltutingameovervc6.jpg

(you can also see that the startpoint is on 45)


in every cell (1 to 100) can only stand a "block"

or "a way were you can move".


Notice that a 2 will be a "block" and 4 "a way where you can move"!!!!!!

-----------------------------------------------------------------------



2


example


number of levels: 1

44 // Starting Point
44444444444444444444444444444444444444444444444444 44444444444444444444444444444444444444444444444444

look like this


http://img288.imageshack.us/img288/5971/screen1ea4.jpg

you see that I only use 100 of fours

that's mean you can move to all 100 parts



-----------------------------------------------------------------------

When you now edit the first and the last 4 to a 2 you will see two "blocks"... at the begin and the end

http://img288.imageshack.us/img288/6221/screen2ho6.jpg

The code is now

number of levels: 1

44 // Starting Point
24444444444444444444444444444444444444444444444444 44444444444444444444444444444444444444444444444442



I hope that the tutorial ist understandable for you........

masterpsp2.6
October 17th, 2006, 18:13
looks boring

Vega
October 17th, 2006, 18:30
looks boring

spamming the news forum with 2+ words like "looks boring" , "Looks Sweet", "Where can I get it" and "Boo" is boring. Wish the mods would do their job.

Nice release. Thanks, will give it a test now. Also the mod pack looks very sleek too.

IamAbe
October 22nd, 2006, 20:36
very nice ntxa, im away from home till nov 14 so i wont be doing any thing 'till then. nice work

NTXA
October 23rd, 2006, 22:53
very nice ntxa, im away from home till nov 14 so i wont be doing any thing 'till then. nice work

Thx;)


I have updated the graphics now again:

The icon0 ,background , menu graphics and "you win" or "lost" dialogue


Icon0 can download here: http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=11529&stc=1&d=1161640012

Gfx pack here: http://www.dcemu.co.uk/vbulletin/attachment.php?attachmentid=11530&d=1161640149