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View Full Version : BAG's MoarNes Port



wraggster
December 11th, 2011, 21:04
via http://gbatemp.net/index.php (http://api.viglink.com/api/click?format=go&key=78e21c818c6609fd19e0a1b5ee1f3db6&loc=http%3A%2F%2Fwww.dcemu.co.uk%2Fvbulletin%2Fthr eads%2F392558-Make-3D-Vids-3DS-Compatible%3Fp%3D2148428898%23post2148428898&v=1&libid=1323637413460&out=http%3A%2F%2Fgbatemp.net%2Findex.php&ref=http%3A%2F%2Fwww.dcemu.co.uk%2Fvbulletin%2Fnew thread.php%3Fdo%3Dnewthread%26f%3D27&title=Make%203D%20Vids%203DS%20Compatible%23post21 48428898%23post2148428898&txt=http%3A%2F%2Fgbatemp.net%2Findex.php&jsonp=vglnk_jsonp_13236374387883)

Homebrew developer BassAceGold has ported MoarNes to the SCDS2. Currently the project is a straight port and lacks any type of optimization, but it is enough to make most SCDS2 owners get excited! Read more about the project and get involved in the discussion via the link below.

http://gbatemp.net/topic/315636-bags-moarnes-port/page__pid__4014034