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View Full Version : Wright Flight - Multiplayer Gravity Force style action v0.0.9



wraggster
October 18th, 2006, 18:34
ttursas (http://forum.gbadev.org/viewtopic.php?p=105472#105472) has again updated his homebrew game for the DS, heres whats new:


Shooting holes into the background layers with missiles now possible

Fixed bugs in the collision detection code
Settings are now saved when changing a menu page but user has to change some of the values that go into the save file (to limit the SRAM access)
Added new explosion and smoke graphics
Small explosions when bullet hits anything

Lots of explosions when a plane crashes and the plane isn't drawn
Bigger explosions

Bigger smoke that vanishes faster
Turbo boost consumes 50% less gas

All particles are now drawn on top of the layers


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October 19th, 2006, 16:29
Nice little game there - some good cave shooter physics when you put it on gravity mode...

I reckon that when you have either AI enemys, or a server, then it will be awesome!