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View Full Version : Wright Flight - Multiplayer Gravity Force style action v0.1.0



wraggster
October 23rd, 2006, 21:48
ttursas (http://forum.gbadev.org/viewtopic.php?p=105472#105472) has again updated his homebrew game for the DS, heres whats new:


Here's what's new in v0.1.0:

* When the player has died three times, GAME OVER is displayed.
* Added manual zooming to game settings. If not enabled, the game uses auto zooming.
* When out of gas, machine gun shoots bullets less often.
* Missiles create bigger explosions.
* Enlarged big explosions.
* Added mines.
* Mines and missiles have limited supply (currently five per plane).
* Added support for creating circular holes in the background graphics (previously
only rectangles were supported).
* When the player's plane explodes, a circular area of pixels is removed from the
background graphics.
* Increased max gravity by 50%.
* Added some preliminary sound effects.
* Sound FX and the music can be turned off in the game configuration menu page.
* The planes are now 3D!
* Gravity is taken into account when dead reckoning the opponent planes.

This is what we'll demo at the IGDA pub night tomorrow. Well, there might be a couple
of new things tomorrow, can't tell you yet. :)


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TeenDev
October 23rd, 2006, 23:41
Swwweeeeeeettttt!!!!!!!!!!