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View Full Version : Face and 'effort' controlled iPad game helps you outrun the competition



wraggster
January 16th, 2012, 23:02
http://www.blogcdn.com/www.engadget.com/media/2012/01/cityjtffreewaysdf.jpg (http://www.engadget.com/2012/01/16/ipad-fitness-game/)
If you're looking for some exergaming action, but don't have the rhythm -- or lack of self awareness -- for some existing sport (http://www.engadget.com/2010/05/18/wii-rowing-machine-aims-to-sculpt-abs-achieves-belly-laughs-vi/) game (http://www.engadget.com/2010/03/22/wii-football-controller-brought-to-life-by-cta-digital/) accesories (http://www.engadget.com/2009/06/19/ctas-bowling-ball-for-wii-comes-with-giant-wrist-strap-zero-li/), how about a game controlled by effort? Using your iDevice's camera and accelerometer, BitGym has created a control system for playing iOS games while on your exercise equipment of choice (possibly not the trampoline though). The first release is a racer that converts rate of exercise to acceleration and head movement to steering. We're told there's an SDK too, so developers looking to trim-up can make their own gym-distractions. Fit Freeway is available now, but if you want to see it in action, without breaking a sweat jog on over the break for a demo video.

http://www.engadget.com/2012/01/16/ipad-fitness-game/