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View Full Version : Mednafen v0.9.19-WIP



wraggster
January 31st, 2012, 22:07
news via http://www.aep-emu.de/

Mednafen (http://forum.fobby.net/index.php?t=msg&th=701&start=0&) a multi-system emulator has been updated. Mednafen (http://mednafen.sourceforge.net/) emulates the following systems: Atari Lynx (http://www.aep-emu.de/Sections-req-viewarticle-artid-5.html), Game Boy (http://www.aep-emu.de/Sections-req-viewarticle-artid-18.html)/Game Boy (http://www.aep-emu.de/Sections-req-viewarticle-artid-18.html) Color, GameBoy Advance (http://www.aep-emu.de/Sections-req-viewarticle-artid-19.html), NES (http://www.aep-emu.de/Sections-req-viewarticle-artid-16.html)/Famicom (http://www.aep-emu.de/Sections-req-viewarticle-artid-16.html), PC Engine (http://www.aep-emu.de/Sections-req-viewarticle-artid-12.html) (PC Engine (http://www.aep-emu.de/Sections-req-viewarticle-artid-12.html) CD), TurboGrafx 16 (http://www.aep-emu.de/Sections-req-viewarticle-artid-12.html) (TurboGrafx 16 (http://www.aep-emu.de/Sections-req-viewarticle-artid-12.html) CD), SuperGrafx (http://de.wikipedia.org/wiki/SuperGrafx), NeoGeo Pocket/NeoGeo Pocket Color, PC-FX (http://www.pcenginefx.com/PC-FX/html/pc-fx_world_-_system_overview.html), WonderSwan/WonderSwan Color, Sega Game Gear (http://www.aep-emu.de/Sections-req-viewarticle-artid-26.html), Super Nintendo Entertainment System (SNES (http://www.aep-emu.de/Sections-req-viewarticle-artid-15.html)), Sega Genesis (http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html) / Mega Drive (http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html), Sega Master System (http://www.aep-emu.de/Sections-req-viewarticle-artid-25.html) and Nintendo Virtual Boy

Quote:
Especially notable end-user-visible changes with this release:

Improved PSX emulation.
GameBoy system type selection(though not completely implemented for the case of selecting CGB for a DMG game).
For NES (http://www.aep-emu.de/Sections-req-viewarticle-artid-16.html) emulation, improved iNES (http://fms.komkon.org/iNES/) mapper 69 expansion sound emulation accuracy.
Default video settings that make more sense with modern desktop PC setups.
Experimental support for interpolation on only one axis without the use of a pixel shader, via new values for the .videoip setting.
New pixel shaders "autoip" and "autoipsharper", and a different algorithm for "ipsharper", "ipxnotysharper", and "ipynotxsharper".
New video stretch modes, "aspect_int" and "aspect_mult2".
Changed "video.glvsync" setting semantics to make forcibly disabling vsync simpler.
Added new setting "video.blit_timesync", which can be set to 0 to reduce video latency by up to 1 frame, though with caveats.
Support for screen rotation for all supported emulated systems, and remapped the rotate button from "F8" to "ALT + O".
Increased the maximum supported sound output rate to 1048576 Hz.
Win32 build now compiled with gcc 4.5.4-prerelease(with flag -mstackrealign for the time being to work around a memory alignment issue, which may hurt performance).



The following settings have changed semantics and/or allowed values:

.pixshader
.stretch
sound.rate
video.glvsync
Various PSX settings.



The following settings have been added:

gb.system_type
video.blit_timesync
wswan.language
Various PSX settings.



The following settings have been renamed:

command.rotatescreen -> command.rotate_screen



The following settings have been removed:

cdrom.lec_eval