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View Full Version : DGen/SDL v1.29



wraggster
January 31st, 2012, 22:08
news via http://www.aep-emu.de/

DGen/SDL (http://dgen.sourceforge.net/) is a Sega Genesis (http://www.aep-emu.de/Sections-req-viewarticle-artid-24.html) emulator for Linux / SDL (http://www.libsdl.org/).

Quote:
DGen/SDL (http://www.libsdl.org/) v1.29 Changelg:

* Reduced CPU consumption.
* Prevented CZ80 from crashing when handling invalid code.
* OpenGL: added configuration option to force square textures.
* OpenGL: fixed non-power of two texture size issue from v1.28.
* Fixed save files to manage YM2612 timers properly.
* Fixed the way files are opened relative to DGen´s home directory.
* YM2612 timers are now managed externally by DGen.
* Removed unused support for M68KEM.
* Refactored memory handling, frame generation and initialization routines.
As a side effect, DGen can run more games now.
* Fixed remaining bugs in Z80 (http://de.wikipedia.org/wiki/Zilog_Z80) and M68K hot swapping code.
* Updated AUTHORS file.
* Added BUGS file for unresolved emulation bugs.
* Imported hqx filters. hq2x (http://www.hiend3d.com/hq2x.html) is available for 15/16 and 32 bit, hq3x and
hq4x are only available for 32 bit modes.
* Refactored graphics output functions. Filtering and scaling are now
in separate functions and new filters can be added easily.
* Improved joystick devices configuration.
* Fixed ASM files to ensure non-executable stack on ELF targets.
* Merged OpenGL (http://www.opengl.org/) and normal fonts to remove redundant code. There are now
three fonts available: 7x5 (original OpenGL (http://www.opengl.org/) font), 8x13 and 16x26.
* Fixed other minor bugs.