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View Full Version : Battleship movie adapted into FPS by Double Helix



wraggster
February 8th, 2012, 23:06
http://www.blogcdn.com/www.joystiq.com/media/2012/02/battleship.png (http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/)
Activision and Double Helix (http://www.joystiq.com/tag/double-helix) have announced a video game adaptation ofBattleship (http://en.wikipedia.org/wiki/Battleship_(film)), the Hasbro Studios/Universal Films adaptation of Milton Bradley'sBattleship (http://en.wikipedia.org/wiki/Battleship_(game)). Set for an April European release and a May North American release, Battleship will combine aspects of the classic board game with FPS gameplay. It will be available on PS3 and 360, with "uniquely designed versions" released for the Wii, DS and 3DS.

The player takes on the role of demolitions expert Cole Mathis, who somehow finds himself in charge of an entire naval fleet and must use said fleet to defend the Hawaiian archipelago from underwater space aliens. This is a separate storyline from the film -- however, given the abundance of extraterrestrials and a severe lack of white and red pegs, we figure it's still set in the movie's universe. Gameplay is split between FPS sections and a "Battle Command" map, which is somewhat akin to the classic Battleship grid we're all familiar with. Here's hoping for Electronic Talking DLC on day one.

http://www.joystiq.com/2012/02/08/battleship-movie-adapted-into-an-fps-by-double-helix/