PDA

View Full Version : Wright Flight - Multiplayer Gravity Force style action v0.1.1



wraggster
November 2nd, 2006, 01:42
ttursas (http://forum.gbadev.org/viewtopic.php?p=105472#105472) has again updated his homebrew game for the DS, heres whats new:


Ok, just released v0.1.1. Here's what's new:

* Made the planes faster, and easier to kill.
* The gravity works a bit differently now.
* Adjusted the way the plane moves.
* Made the sounds louder (master volume was at 50%).
* Made the camera move faster.
* When not accelerating, the plane slows down slower.
* When accelerating the frequency of the plane's motor becomes higher.
* Fixed a stupid bug in the RLE decompressor.
* All explosions that created holes in the background create now bigger holes.
* Added title screen.
* When the level is changed, bullets and planes are now reset.
* Added kill statistics.
* It's not possible to start a network match with just one logged player.
* Changing the server's IP address after connecting to an AP should work now.
* The hardware divider unit is now more often used.
* Added support for single layer 1024x512 and 512x1024 pixel levels, plus added two test levels.
* Adjusted the default settings to be more useful.
* Optimized bullet drawing.
* Mines got new graphics.
* Added 25-Oct-2006 dswifilib UDP bugfixes.
* Added preliminary plane selection screen.

Also, what's not on the list, is this new feature called "Wifi malfunction". :( Currently multiplayer mode doesn't work at my machine. The game crashes after connecting to the server / server PC.

Download and Give feedback Via Comments

The Hombrew Hunter
November 2nd, 2006, 01:56
Is there any cpu battlin?

houseonfire
November 2nd, 2006, 02:29
I don't get how to run the server.