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wraggster
November 30th, 2006, 01:48
DSlife by Jeremysr (http://forum.gbadev.org/viewtopic.php?t=11824&sid=e84fde8c3f091049138cada30b29399c)
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What is Conway's Game of Life? Go here to find out: http://en.wikipedia.org/wiki/Conways_life

DSlife follows the same rules as Conway's Life. It comes in three versions: 32, 64, and 256. These numbers are the width of the array of cells in the game of life.

DSlife_256: 256x192 cells, each cell is 1x1 pixel
DSlife_64: 64x48 cells, each cell is 4x4 pixels
DSlife_32: 32x24 cells, each cell is 8x8 pixels (most accurate for creating life patterns)

To edit, draw on the bottom screen. You can press B to erase the whole screen, but you can't erase 1 cell at a time yet. After you are done editing, press start to begin the program and watch the cells change. Cells at the edges of the screen are ALWAYS dead.

Controls:

Start: start the simulation
Select: stop the simulation (back to editing mode)
B: Clear the screen
Stylus: Draw life on the screen (you can't erase/kill cells yet though)

Coming Soon (I hope): Saving and Loading bitmaps as patterns, a grid, variable speed.

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