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View Full Version : The Ascension of Vigil 3/20/05 patch



MetaFox
March 21st, 2005, 02:52
Tyne posted a new patch for his Quake brawling mod in this (http://www.dcemulation.com/phpBB/viewtopic.php?t=57434&start=280) DCEmulation topic. Here's what's new:

- Blood is better looking, way better looking and is now 2D based and spills on the ground
- Added angular checks to some of Vigil's animations (do a headsmash on sloped ground for example)
- New graphical effect, speed lines have been implemented