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View Full Version : GLK POGO Released



wraggster
December 2nd, 2006, 21:55
News/release from Sasq (http://www.nightmode.org/glkpogo/):


These are some text adventure interpreters I have ported to Nintendo DS; It was accomplished by first porting GLK (a library for handling Interactive Fiction) and then compiling GLK-versions of the compilers.

- Frotz
Plays new and old (Infocom) zcode format adventures. Currently the only
interpreter confirmed to handle load/save correctly.
Includes games like Zork, Hitchhikers Guide to the Galaxy etc

- Level9
Plays old level9 adventures.
Includes Knight Orc, Snowball etc

- Magnetic
Plays Magnetic Scrolls adventures. Graphics are not handled correctly at the moment so avoid copying over the GFX-files. Includes The Pawn, Guild of Theives etc

- Nitfol
Another interpreter for zcode. Is actually more modern then FROTZ, but the GLK-versions has problems with the titlebar & fixed width window.


This is the first release and contains a few known and unknown bugs.
I will release a fixed v1.1 after feedback.

Download and Give Feedback Via Comments

ikarimaru
December 3rd, 2006, 00:25
Still waiting for Apple Adventure ;)

breizhatavpilamiks
December 3rd, 2006, 13:03
I've tested it with a few Level 9 and Magnetic Scrolls Adventures. It works fine and, in the case of Level 9, even displays the graphics - though the palette seems to be garbled. Three cheers go to SASQ!
:thumbup:

--edit--

There are random crashes in all emulators, and text output is garbled in Frotz after saving.

Lazarous
December 16th, 2006, 23:23
This is fantastic, thank you!!!

Can anyone advise where to get L9 and Magnetic Scroll adventures? I only have Infocom ones...

...many thanks.

TeenDev
December 20th, 2006, 22:24
this is starting to make me like text adventures