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wraggster
December 3rd, 2006, 19:13
HOT NEWS JUST IN
Datel have finally released to retail the SD Media Launcher(1 Gig) For Nintendo Wii/GameCube, Playing Games is what we all love to do but also getting the best in offers which is why Virgin Games promo code 2019 (https://your-promotional-code.co.uk/virgin-games-promo-code/) offers such great value and we all want our money to go far in this day and age. This Homebrew launcher for Wii lets you play all the latest Gamecube Homebrew on the Nintendo Wii and Nintendo Gamecube including many emulators and Honebrew games and apps, all available here at Wii News (http://wii-news.dcemu.co.uk) and Gamecube Emulation (http://gcemu.dcemu.co.uk).


Heres the press info:

http://us.codejunkies.com/images/article_images/images/WiiGC_SDmedialauncher.jpg
There's a wealth of really excellent home brew material out there for the GameCube, but how do you get it to run on your happening console? Our GameCube/Wii SD Media Launcher has the answer...

With GameCube/Wii SD Media Launcher, you can run all your home brew Cube software on an unmodified GameCube, or on a Nintendo Wii in GameCube Mode. All you need to do is download the program of your choice from one of the many web pages dedicated to amateur programming on the Cube (Google for 'GameCube home brew' to find dozens of sites). Drag and drop it onto the 1GB SD card supplied with the Media Launcher, then plug it into your Wii or GameCube. Launch the application CD on your console and the home brew program is run from there. Easy!

Everything you need is in the box. The pack includes a software CD, 1GB high-speed SD card, a USB SD card adapter and an SD media adapter to fit in your Cube's memory card slot.

Heres a Screen of the bits you get:

http://us.codejunkies.com/images/article_images/images/SD_Launcher_Items.jpg

This is a great all in one solution for Homebrew on the Gamecube and Wii (excellent work Datel)

Buy from Divineo UK (http://www.yesasia.com/?/php/affstart.php?affcode=arboretum&prod=ds-dsdml) for £24.95 which is way cheaper than buying all the parts needed seperately.


Heres the older way of getting homebrew on the Wii

For those of you who want to Play Homebrew on the Nintendo Wii our forum member Apocalyptic980c has posted a tutorial for everyone to use and so finally ill post it on the Nintendo Wii News at sticky it too:
What you need (Hardware):

An SD Card

http://image4.play-asia.com/170/PA.73653.001.jpg (http://www.play-asia.com/SOap-23-83-2pz-71-1p-49-en-84-j-70-1ktx.html)

a 2GB Card (http://www.play-asia.com/SOap-23-83-2pz-71-1p-49-en-84-j-70-1ktx.html) will set you back around $49 but handy to have a card that big.

Theres also an Official Wii SD Card (http://www.play-asia.com/SOap-23-83-2pz-49-en.html) released that will work but its a bit more pricey but at least it will work in the Wii as well.

http://image4.play-asia.com/170/PA.82664.001.jpg (http://www.play-asia.com/SOap-23-83-2pz-49-en.html)

An action replay kit for GC

http://www.ubid.com//divineo/images/products/zz-wii-actrep-s.jpg (http://www.ubid.com//php/affstart.php?affcode=arboretum&prod=zz-wii-actrep)

The Action Replay for Gamecube (http://www.ubid.com//php/affstart.php?affcode=arboretum&prod=zz-wii-actrep) will set you back around $25 but as well as being the device needed to boot homebrew its also a Region Free Gamecube Boot Disc and Cheats Device, well worth the cost.

An SD card adaptor for gc: Home Made, Nintendo Made or the Gecko (the best )

http://image4.play-asia.com/170/PA.02949.003.jpg (http://www.play-asia.com/SOap-23-83-2pz-71-26-49-en-84-j-70-29x.html)

SD Card Adapters (http://www.play-asia.com/SOap-23-83-2pz-71-26-49-en-84-j-70-29x.html) are a bit harder to find but Ebay is at the moment your best bet, Buy the Gecko version if you cant find the Nintendo Adapter.

UPDATE

Theres a 64MB USB Gamecube Memory Card at Play Asia (http://www.play-asia.com/SOap-23-83-2pz-71-26-49-en-84-j-70-1yg.html) that would take away the need for a SD Card/Adapter at the expense of less space. Its untested at time of writing but a fair bit cheaper than buying seperates.

Last but not Least a Nintendo Wii.

http://image4.play-asia.com/170/PA.80646.002.jpg (http://www.play-asia.com/SOap-23-83-2pz-71-bt-49-en-84-j-70-1q86.html)

Without the Console youll go knowhere :), USA, JAP or PAL Consoles are all compatible.

Software Needed: SDLoad (http://wii-news.dcemu.co.uk/sdload.zip)

The Tutorial

1) Plug your SD card into your computer, now using the link above get a hold of SDLoad, firstly you have to format the SD card to either FAT or FAT16, if you cant do this return your computer to the store from which you bought it . After formatting it run sdpatch.exe through the command line as follows:

sdpatch.exe (drive letter):/

now copy SDLOADER.BIN to the root of the card, at this point you can load it up with emulators and what not as long as they are in .dol format . They can be in any directory as long as SDLOADER.BIN is in the root.

2) After installing the above insert SD card into SD card reader and plug into memory card slot A. Insert your action replay card into B and the disc into that place where discs go.

3) When AR boots up pick the USA flag and then ADD NEW GAME. SDLOAD is the game name and push done. Then enter (m) as the code name. Enter the following code

7YPR-RKZZ-MH6W5
D26A-PE4J-1XX2W
ZJHY-B1ZH-6P00G

Then select ADD NEW CODE and name it SDLOAD. Enter the following code

AF4H-JPF5-H1B5J
MVAB-7TQE-ABZPB
V2CK-QQ1A-Y6P72
M5N6-CMMH-9EURT
0JFM-3A6C-VZ6VK
KYV8-0JGV-0GR1N
2EGU-HVKF-NDMCN
7AH0-J9JZ-HHGNJ
4MHU-G8XT-ZRYCJ
9474-KF41-8KG34
QMEV-G90N-A8RV0
KD4G-5QHV-74D46
V97K-652Q-Y4TEY
6M4W-9GPT-E99NG
QPFY-DJAF-E01FV
2Z6E-P2WY-24WV4
6NHW-G3NH-HP31Y
A2KF-MCKN-D645J
K5V8-EF9W-7GFQC
XTU3-269T-VH5NE
H9GP-C4PP-6FGF9
HF77-R45C-ZXPDV
22Y3-D98C-50AJM
WTWZ-EC88-U5ZTV
36G1-UGDG-J2G84
DUMT-15KR-DXJ8K
JV55-6VF5-2Z02T
D4R8-MVJ5-QGR21
1G3C-APD7-1CUVD

Select the code named SDLOAd and check the box next to it, press start and Open and close the lid of disc drive when prompted. Then SDLOAD starts up and you can take it from there!

The Code Process is a one time thing and from then on you can enjoy the world of Gamecube Homebrew and Emulators (http://gcemu.dcemu.co.uk/) on your Wii Console easily and without Modification.

Emulators for Gamecube (http://gcemu.dcemu.co.uk/) that will work this way include emulators for Snes, Genesis, GameBoy Advance, Gameboy Colour, PC Engine and Nes and also a port of Doom.

Enjoy Legal Homebrew and Emulation on your Nintendo Wii, thanks to Apocalyptic980c for the tutorial and to Costis for his excellent SDLOAD Application.

Dark_Wolf89
December 3rd, 2006, 20:55
That's cool!

thanks

Graxer0419
December 3rd, 2006, 21:50
Is there any way to make this work with the Wii's own SD card adapter instead?

dood77
December 4th, 2006, 01:46
i dont think so because the wii running in GCN mode doesnt have access to the wii's SD drive

akuma2000
December 4th, 2006, 02:26
You say "open and close the lid of the disc drive when prompted" how does one open and close the lid of a Wii? Just asking :D

nbpdjc
December 4th, 2006, 04:10
so how long till someone gets a working n64 or even gamecube emulator running on this?

Ensign
December 4th, 2006, 04:25
Let me apologize in advance for being newbish.

With that out of the way:

I've never run an emulator on my own computer/machine.

I've just been using [link removed, probably not legal. -BC] for all my classic Nintendo needs.

However, I'd like to know how to get this emulator working on my Wii for when I deploy. I typically wont have internet, and it would be nice to be able to download a bunch of classics ahead of time.

So, I read through the walkthrough... and have eBayed the necessary hardware. As I'm anxiously awaiting delivery, where is a good place to go to download the roms? I've been googling, and looking at downloads pages... and I'm slightly confused. Can I use ANY download? I'm mostly seeing downloads for emulators, but not specific games... So I was hoping someone could either post a walkthrough of downloading games and roms for beginners (since I'm sure we're about to see a flood of newbs like myself) or if I could atleast get a PM with some "instructions for an idiot".

Thanks again, I appreciate the help, and please try to keep the flames to a minimum... Everyone starts somewhere.

:thumbup:

XioN980
December 4th, 2006, 04:45
Nice tutorial :cool:

I never thought of adding pics.

DefaultGen
December 4th, 2006, 04:46
I'll consider this when I can get an AR shipped for $20. I have little hope in the Wii homebrew scene with Wiiconnect24 :(

jergens
December 4th, 2006, 05:10
Let me be frank...
Does this play downloaded Gamecube games or just these homebrew applications? :P

abeisgreat
December 4th, 2006, 06:42
Sorry, thats rom talk

XioN980
December 4th, 2006, 07:48
lol, yes it is rom talk but seriously, Yes SDLOAD is a MAGICAL program that DOWNLOADS games a
AND homebrew WITHOUT an INTERNET CONNECTION PROGRAM within it

Ensign
December 4th, 2006, 14:06
lol, yes it is rom talk but seriously, Yes SDLOAD is a MAGICAL program that DOWNLOADS games a
AND homebrew WITHOUT an INTERNET CONNECTION PROGRAM within it

If that's in reply to me, I meant I could download said games now... and enjoy them later when I do not have an internet connection. I'm not completely ignorant of how this interweb works.

But sorry if I misinterpereted something. From the sounds of it, you didn't actually need an internet connection to the Wii while it was playing homebrew...

TheLamer
December 4th, 2006, 14:09
Looks great,

Does it only run code off the SD card or can the DVD's I allready have burned for my gamecube run ??(Homebrew Dvds)

X-Snake-X
December 4th, 2006, 18:12
Simple Question:
Action Replay

Can also be used with the US VERSION Nintendo™ Wii (to play GameCube™ import games)

Well... US Version :confused:
But I'm going to buy a PAL (German) Wii of course.
Am I handicaped now? Or can I also enjoy homebrew and stuff like that?

BlueCrab
December 4th, 2006, 18:27
If that's in reply to me, I meant I could download said games now... and enjoy them later when I do not have an internet connection. I'm not completely ignorant of how this interweb works.

But sorry if I misinterpereted something. From the sounds of it, you didn't actually need an internet connection to the Wii while it was playing homebrew...I'm pretty sure it was in reply to the post by jergens a few down from yours.

Anyway, back on topic. You should be able to play any gamecube emulators on your Wii, no internet connection required. You just find the emulators and play away.

Lorien
December 5th, 2006, 08:18
I have a question specifically related to the AR device in this procedure. When you put the disc in does it have to be the one that came with the AR? Mine is cracked and doesn't work. I'd like to be able to get a hold of a game specific code junkies disc and use that since I can actually find them.

Alternatively, does anyone know where I can order just the disc?

unrealkensuke
December 5th, 2006, 20:57
what's about that codes?
Do I have to enter all of those or just one of them?
Sorry if this question sounds stupid to you? I'm just a little helpless noob :-)

gotmilk0112
December 5th, 2006, 22:08
ummm wth this isnt wii homebrew is basicly:

GC homebrew being played on a GC emulator. so if u play GC homebrew on a gc emulator on a PC it is considered computer homebrew?

BlueCrab
December 6th, 2006, 00:45
Actually, I'm pretty sure that the Gamecube compatibility is actually in hardware, not implemented in an emulator. (Similar to how you could play Sega Master System games on the Sega Genesis/Mega Drive)

pakkman781
December 6th, 2006, 00:57
I see home made is an option for the SD memory adapter, and since they seem impossible to find, anyone know where I can find out how to make one of my own? I googled it and got nothing :( Not even a pinout...

ibiza420
December 8th, 2006, 19:35
Hey, I have a few questions.

As it is possible to execute DOL files on the SD card, can it also handle GCM files (e.g. "boot" from the gcm image)? Because, how to play GBA titles with this trick? The only emulator I know generates a GCM file, so what to do with it?...

Also, is it possible to play N64 games ?? If so, how? That would be awesome...

Thanks !

MavHedgehog
December 9th, 2006, 04:57
Awsome! Can't wait to try GCLinux!

...then again... can't wait to get a Wii! ^_^

Thank you for showing this to us... it truly is amazing how someone could figure all this out when the console's only been out for a little under a month. Kudos to you!!

gamerremag
December 9th, 2006, 19:48
even though its amazin that we hav this allready, were gunna have a n64 emulator soon....right?*has both thumbs up and is w8ing 4 the answer of a life time...yes!*

plumber1
December 13th, 2006, 19:24
Are you for real ?
The definition of the Police State is to have mindless idiots who back up the propiganda of:

Power 4 Themselves....

NO... its Power 2 the people Mr. LAME site.

nbpdjc
December 16th, 2006, 05:00
k well i got every thing in and all the code typed in and sdload boots and i can run the emulators but it says "unable to open SDCARD press A to continue" with all the emulators. i tried it leaving the games zipped and unzipping them. tried them in the root and in folders and nothing. can anyone help?

12loogies
December 16th, 2006, 05:04
a Q for anyone, the genesis emu says "z" to reset emulator, but when i hit it nothing happens?

to nbpdjc - you have to convert your roms to .dol
you cannot leave them zipped or unzip them

scorpei
December 17th, 2006, 17:53
I see home made is an option for the SD memory adapter, and since they seem impossible to find, anyone know where I can find out how to make one of my own? I googled it and got nothing :( Not even a pinout...
I've just made my own (tested it and it works like a charm :D). I'll be doing a write-up about how I did it soon (as I couldn't find good info either) you can read it here once I get done with it:
http://ngc.scorpei.com/

slappy1
December 19th, 2006, 20:45
Ok, I've tried the SDload method and have had success.

The problem I have is that I can not use the 'load from SD card' option on various emulators. It says 'unable to open SD card', so I have to inject these emulators first.

Apparantly few SD cards are compatible with the 'load from SD card' option.

Does anyone know which SDcards are campatible with this feature, Brand, Size, and Version?:confused:any pics?

nbpdjc
December 19th, 2006, 23:49
i had to inject all my roms to get them to work but all the ones for snes say they are corupted :confused:

scorpei
December 20th, 2006, 15:33
I'll be posting the linky to my howto on how to make your own SD adapter for the gamecube / Wii so keep your eyes on the news forum :D.

shagmasterzero
December 21st, 2006, 00:49
hey folks. first post here, but i have been messing with homebrew for some time now. today i got my AR, SD, and everything i need to play homebrew and emus. i got the sdload to run the very first time after i entered the AR code. I chose one of my roms to play and it errored out. I have been trying to get sdload to run again, however i just get a black screen with scan lines and the Wii freezes. Any ideas or suggestion from all of you experts? thanks very much in advance!

Eragon234
December 23rd, 2006, 00:50
Hi there...
Well I have some questions...
To begin with, can the thing about GameCube ROMs being played get cleared? Is Wii able to play GameCube ROMs or not?
Also, I've got a USB Hard Disc. Would SDLoad be available to work in my disc
Finally, where can I find emulators for consoles available to be played in Wii?
If the GameCube ROMs are truly available, am I able to play an NTSC Game in my PAL console?

Thanks for everything. :)

WHurricane16
December 23rd, 2006, 03:56
Hi there...
Well I have some questions...
To begin with, can the thing about GameCube ROMs being played get cleared? Is Wii able to play GameCube ROMs or not?
Also, I've got a USB Hard Disc. Would SDLoad be available to work in my disc
Finally, where can I find emulators for consoles available to be played in Wii?
If the GameCube ROMs are truly available, am I able to play an NTSC Game in my PAL console?

Thanks for everything. :)


Actually, where are the rules? I can't seem to find them.

NOTE: I was referring to where can I find the forum rules, because telling someone "read the forum rules" makes no sense when I can't even find them. LOL

VampDude
December 23rd, 2006, 10:26
Hi there...
Well I have some questions...
To begin with, can the thing about GameCube ROMs being played get cleared? Is Wii able to play GameCube ROMs or not?
Also, I've got a USB Hard Disc. Would SDLoad be available to work in my disc
Finally, where can I find emulators for consoles available to be played in Wii?
If the GameCube ROMs are truly available, am I able to play an NTSC Game in my PAL console?

Thanks for everything. :)

No talking of ROM's...

...and to your question NO!

and read the forum rules!

stokefan
December 24th, 2006, 19:37
Hi all, i'm new here.

Very interested in getting an Action Replay and Gecko, but can I ask please, Cube? I.e. not the "max" version?

Also - are there any other applications of the SD Boot Loader apart from emulation of NES, SNES, Mega Drive and N64 games?

WiMii
December 27th, 2006, 12:01
I hear that Action Replay does not work with PAL Wiis (i.e. those that are available in the UK), so is there a PAL version of Action Replay?

WiMii
December 27th, 2006, 12:19
Actually, just found that there is a pal version available from:

http://www.mod-gaming.co.uk/

and

http://www.modchipfitters.com/

which includes freeloader. £25

Martin32
December 29th, 2006, 10:11
I've just made my own (tested it and it works like a charm :D). I'll be doing a write-up about how I did it soon (as I couldn't find good info either) you can read it here once I get done with it:
http://ngc.scorpei.com/

Thanks scorpei - followed your online guide and works liike a dream on the gamecube.

Unfortunatly I can't get my Action Replay Disk to work on my PAL Wii (I only hae version 1.06 purchased ages ago) I guess I need a newer version of the software - can anyone confirm what version is required for PAL Wii?

ima747
December 30th, 2006, 19:02
when I enter the SDLOAD code, all 29 lines of it, it says Data is invalid and won't let me save... I checked and re-checed it 4 or so time making sure all the characters were correct. I entered it again, no dice. I entered the first line and it saves, I edit that and enter the second line and it says invalid... any ideas? is my action replay blocking it for some reason? Thanks for any help, please forgive my newbieness.

I got it working. I had to reset the AR through the options menu (as posted on some other sites) and re enter the whole code, partial code gives the invalid data error. so if you have problems, reset the AR, then try again (obviously make sure you have everything entered correctly) entering the WHOLE thing. gluck! and thanks for the guide.

BTW. if anyone is still wondering about opening/closing the lid, those are GC instructions obviously, the eject button on the wii is equivilent to opening the lid and just stick in a new disc and it detects it and "closes the lid" for you. it does work.

Sc0rpion
December 31st, 2006, 10:56
Cheers for the tip mate got my ARmax and Gecko
so i'm all ready for some retro gaming via the wii ;)

shanemsink
January 3rd, 2007, 06:46
I not sure if anyone has brought this to attention yet, but would it be possible, with or without some changes, to use the method posted in the link below, to get a GC backup running in GC mode? It would be one step forward if we were able to do that.

h**p://forums.afterdawn.com/thread_view.cfm/1/292668

ssj
January 3rd, 2007, 17:00
I know this is going slighty of topic but I have found that there are torrents of Zelda and Red steel could this be the break through developers have been waiting for.

Junixx
January 3rd, 2007, 18:02
I know this is going slighty of topic but I have found that there are torrents of Zelda and Red steel could this be the break through developers have been waiting for.

They have been around for a while, but no i don't think they can actually do anything with the rips

Knight15
January 3rd, 2007, 19:07
I have the AR v1.14. I put in the code and formatted the SD card, but when I load it on the Wii, all I get is a black screen with some scan lines and the system becomes totally locked.

Has anyone else run into this problem? Any solutions?

whisp
January 5th, 2007, 03:12
http://www.youtube.com/watch?v=uTx2MAOspS4&eurl=

no wii homebrew though :(

slappy1
January 5th, 2007, 23:57
I have the AR v1.14. I put in the code and formatted the SD card, but when I load it on the Wii, all I get is a black screen with some scan lines and the system becomes totally locked.

Has anyone else run into this problem? Any solutions?

I have had the same problem with a 16mb Panasonic SD card. Try a different SD Card, maybe a larger one.

I have tried 4 different SD cards, and have tried the load rom from SD card feature and NO DICE. SNES emulation is the only reason I am interested in this SD load concept, and I can't even find the right SD card that will support game loading. Worthless without SNES play, sorry.

demon-seed
January 8th, 2007, 03:52
Hey,
Over the weekend I played WII and wow it was fun! Eventhough the sports games were kinda cheesy it was a blast. STrongly thinking about buying one..now I hear you can play roms! Just wondering... the process.I had a few questions.. I would appreciate it if anyone could help.. thanks in advance.

1. Is it possible to run the roms off a cd instead of SD card?
2. What software can be used to convert roms into .dol extentions?
3. With the AR codes...it said in the tutorial only need to do it once.... is that true?
4. Just to clarify whats the max SD card that can be used?

thanks so much in advance
Jim

Space21
January 9th, 2007, 20:32
How do we play Gamecube Back-ups on the wii then??? Sd Load method??? How it works to play gamecube backups on wii??? plz anser

THX

Shilo
January 9th, 2007, 22:23
Just got my Gecko in the mail and started setting everything up with my AR. I triple checked to make sure everything was right, but when i try to load it all. I get is a black screen with a bunch of white wavy lines and I have to turn my Wii off then back on. Anyone know how to fix it?

EDIT: Got it working. I went to check the codes I entered for M and they were all blank. Reentered, and it works fine.

Tycoon
January 10th, 2007, 20:33
So has anyone actually got this to work? It seems alot of had problems.

Also, how do I convert to .dol?

Karunga
January 11th, 2007, 12:53
Can anyone confirm this (http://uk.codejunkies.com/news_reviews.asp?c=GB&cr=GBP&cs=%A3&r=1&l=1&p=23&i=9063&s=8) working?

Even if, I would need a PAL version.

the_eternal_dark
January 11th, 2007, 13:55
Can anyone confirm this (http://uk.codejunkies.com/news_reviews.asp?c=GB&cr=GBP&cs=%A3&r=1&l=1&p=23&i=9063&s=8) working?

Even if, I would need a PAL version.

Same concept, yes it works.

I have SNES9x SD version running fine on my Wii, I've been playing Mario World and a few Street Fighter games off and on since the Wii came out. I also have NES SD compatible running as well. No problems here.

a_brown15
January 14th, 2007, 21:24
the_eternal_dark you said you have this working i was just wondering if you had to use a gamecube controller with this or dose any of the wii controllers work with this?

debozz
January 20th, 2007, 15:10
Wii PAL (uk)
Got the Gecko + SD card 2gb.
Then bought an AR max for GC.
Wii said 'Unable to read disk'
So then bought a AR GC 'wii compatible' sticker on it.
This time it loads up BUT there is NO ADD NEW GAME option in the menu's

So I do not know why the AR MAX GC disk didnt work but codejunkies said it was incompatible?

What version of AR have ppl been using here?

I thought all GC stuff would work on the Wii.

I think they know about the SD method so they have now taken off the ability to ADD NEW GAME as they are selling there own SD Load method called SD Media Launcher (for homebrew) for £29.99.

Indifference
January 23rd, 2007, 20:28
I have saved and loaded a save state for a Nes rom but the SNES roms save and load, but won't actually load the state. It seems like it's loading then you go back to the game and resumes from where you left it and not the save state. Anyone else have this issue?
Also I could Load any TG16 or SG .DOLs. Has anyone had these issues?

jamo55
January 28th, 2007, 02:49
i cant get action replay to work on my wii. i hav ar and ar max and both of them dnt work

Psycle2049
February 6th, 2007, 23:50
Here are some problems i am having. i hope someone can help me.

AR hardware resets at almost every use so i have re-enter the codes.
can't figure out how to format SD card to FAT 16.
Wii says cannot use device in slot a, where i inserted my gecko.

any help would be great.

YourStillWithMe
February 8th, 2007, 20:44
I have gotten my Gecko SD adpter, my SD Card, and my Action Replay all ready to go.

I've downloaded a couple of emulators and got them into .dol format
-i've formatted my Sd card to FAT and have the sdloader.bin file placed on my card and the card is patched from the sdpatch.exe file

Now, how do i get the roms to work on the GC/Wii system? I heard i need to put them in .dol format? How do i get the roms to run correctly? I know placement is not a big deal, i justneed a little help, thats all. I'm not an idiot, i did the rest myself and got the WiiCR working.

wolf9545
February 15th, 2007, 01:19
I have followed the directions and got everything working fine. I am using the method to "inject" the NES files to make them a DOL file. Problem is that with more than 10 files on a SD card, the loading while in SDLOAD takes about a minute to show the list of games. I tried figuring out how to put a NES emulator on the SD card and loading that from SDLOAD instead of a game but can't get it to work. I found an emulator that is already in the DOL file format but when I launch that in SDLOAD all I get is garbage on the screen. Any help? Thanks.

FSVZ
February 25th, 2007, 11:28
Wii PAL (uk)
Got the Gecko + SD card 2gb.
Then bought an AR max for GC.
Wii said 'Unable to read disk'
So then bought a AR GC 'wii compatible' sticker on it.
This time it loads up BUT there is NO ADD NEW GAME option in the menu's

So I do not know why the AR MAX GC disk didnt work but codejunkies said it was incompatible?

What version of AR have ppl been using here?

I thought all GC stuff would work on the Wii.

I think they know about the SD method so they have now taken off the ability to ADD NEW GAME as they are selling there own SD Load method called SD Media Launcher (for homebrew) for £29.99.

Same happend to me.
Figured out a way to load the AR MAX GC disk.
Select Free Loader from the Wii compatible AR. When it prompts to insert a new disc insert the AR MAX GC disk.
Now you can proceed, adding codes with the AR MAX GC disk.

------ Edit ----

After inputting the code and try to load the from the SD, the screen goes black and the system gets locked.
Don't know if other people experience the same problems.

Apsco
February 28th, 2007, 06:54
Hi
You can convert the .exe emulators to .dol using the "inject" method and load into SD card as you did the games.
When you click on the .dol emulator (in my case only nes emulator) i get a green screen that goes pink.
When i play a nes game and press the Z button on my GC controller i get a sub menu for the emulator---which shows you what is active in emulator---by the way the emulator i use is Fceu.dol--i have been told by another gamer that he has emulators that work on SD cards and am waiting for them to arrive--i will let you know if they work.
Also i have several more games than 10 on my SD card and it loads fast ----i am now building a separate SD card for SNES and Genesis and one card for all platforms and all emulators.

drock82
March 1st, 2007, 17:24
the question im sure everybodey wanna know-what about the n64????!!!!!:(

biscuits_ryan
April 22nd, 2007, 07:13
Yea N64!!!! Come On Guys I Gotta Start Up That Sweeeet Sweeeet Zelda Master Quest!!!!!???? Anyone Know?

nizzerat
June 2nd, 2007, 03:47
Has anyone even found out which action replay works? I've bought 3 of them and they either can't add codes or don't work on the Wii. I'm starting to believe that this sdload is a hoax.

nizzerat
June 2nd, 2007, 06:09
Okay i found a AR 1.14 but now i can't enter in the last two lines for some reason they say the code is invalid? I'm confused which AR works with the Wii?

wolf9545
June 2nd, 2007, 15:26
I have AR 1.14A and mine works fine. Go through and re-enter all the codes starting with the M code. Make sure that you enter them about 3 at a time to be sure you enter each one correctly.

fakt00r
July 9th, 2007, 13:50
I have a question:

I started the Snes9xGx emulator on my Wii with WiiKey. I added some roms on their setup disc and can play the real old classic games. But now I want to save. Can I save as well on normal GameCube memory cards? Do I have to format them?

Addendum:
Yes, it's possible to save it on the original GameCube Memory Cards. Of course there should be enough space free... *blush*

pimpdaddy20007
July 31st, 2007, 06:12
do you have to order this ? is there anyway to do this without ordering?

billtrewlowski
August 3rd, 2007, 11:56
Here's the story. I'm an animator and very amateur game dev looking at buying and developing for the wii. I've never done console games before and I figured this would be a great place to start. Before I sink all the money into this, however, I have a few questions.

1) Does this SD Media loader actually work [well]?

2) Is there any way to develop a wii game and not resort to GameCube mode?

3) What format does the developed game need to be in and how do I make it? I'm used to making simple flash games and more complicated Mac games which I burn to an ISO to try it on different configurations. Is there any program I can use after I finish a game to get the right format? Is there any way to convert some of my older projects to work in gamecube mode?

I know that last one was more than one question) Am I limited to using SD media for home brew projects? I made a graphically intensive game (mostly cut scenes) once that amounted to 3.1GB. Is my only option to cut code, make multi-part games, or install a mod-chip (that would make me feel dirty... I don't want to defile my new Wii)?

Whatever #) Which method is better, Action Replay or SD Media Reader? What's the difference?

5?) Is there any way to use an external hard drive for larger files with the Wii? I don't expect there to be, but I thought I'd ask.

6) Is there any way to save my games onto my Wii's internal memory (SD media isn't cheap)?

Finally) Can anyone point me to a detailed guide on how to program a game for use with the Wii Remote?

Thank you all. This place is a great, welcoming resource and I truly believe I can learn a lot from you. Any help is appreciated.

r2works
August 4th, 2007, 05:06
is there a way to run Divx movies through the SD card? Does the GameCube have an app for this? Is one being produced?

zoomzoom4710
August 17th, 2007, 20:06
im completly lost on this,
-will the wii be able to play homebrew with this just by dragging it onto the sd card?
-what exactly do i have to do to use this.
-will this exceede and overcome the virtual console due to the ability to use emulators?

please PM me
AIM me on- zoomzoom1983
email me- [email protected]
or anything else.
thankyou

InsaneMonkey
August 20th, 2007, 23:13
I would like to run Japanese games and homebrew on my Wii, but I think the most recent update I did made it so I couldn't. Are there any ways I can run either of those on my Wii with the most recent update? I also have a Gamecube Action Replay if that matters for anything. Thanks! :D

wisinx
October 7th, 2007, 19:31
Does anyone has buy things from divineo ? Because I order the sd media launcher. And I want to know , is it secure?
And if someone has this item it works?0?

·THANKS For the help ,,,çç,

CoinCollector
November 1st, 2007, 05:15
im completly lost on this,
-will the wii be able to play homebrew with this just by dragging it onto the sd card?
-what exactly do i have to do to use this.
-will this exceede and overcome the virtual console due to the ability to use emulators?



Does anyone has buy things from divineo ? Because I order the sd media launcher. And I want to know , is it secure?
And if someone has this item it works?0?

·THANKS For the help ,,,çç,

Well, with the 3.0 Wii update, you cannot run Gamecube homebrew through the SD Media Launcher OR the Action Replay method. Now you need a modchip to run homebrew.

I would like to run Japanese games and homebrew on my Wii, but I think the most recent update I did made it so I couldn't. Are there any ways I can run either of those on my Wii with the most recent update? I also have a Gamecube Action Replay if that matters for anything. Thanks! :D

Like I said above, now you need a modchip to run hombrew.

SawdidSpinx
December 2nd, 2007, 14:11
I'm a little lost (have read so many comflicting bits of info).

I have a newly installed Wiikey modchip. I have some roms and emulators (SNES for instance), how do I create a new dvd iso that will play? Many people have tried previouslly suggested methods with no joy, and I was hoping to avoid making mistakes that others have now found solutions for (not lazy, just don't wanna re-invent the wheel).

Alternatively, I have heard lots of mention of downloadable isos that contain said emulators and roms, but can't actually find such a thing myself. If someone could PM me a link to one of those that would save the trouble.

I actually own a Megadrive, SNES, N64 & Master System (as well as Dreamcast, Gamecube and obviously Wii)! I also own all the old classic I want to play. Only trouble is, I just don't have space in front of my tv for all those consoles and all the plugs and cables just make it impractical.

Playing them all on my Wii would be lovely, but I refuse to pay £7 via Virtual Console to play an old game I already own!

Sorry if I'm repeating others, but I'm kind of stuck!

Any help will be much appreciated.

Thanks.

newbie420
July 10th, 2008, 03:59
could i somehow get a copy of someones sd card with sd load i have the action replay the gamecube sd adapter and an sd card but i cant get sdload to work