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View Full Version : Sony needs more than Sorcery to resurrect the PlayStation Move



wraggster
May 30th, 2012, 00:06
http://www.blogcdn.com/www.engadget.com/media/2010/09/move-and-navi-together-rm-eng.jpg (http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/)The first time (http://www.engadget.com/2009/06/02/sony-announces-new-ps3-motion-controller/) we saw Sony's PlayStation Move, it didn't even have a name: we only knew it as the PS3 motion controller. The newfangled prototype was Sony's response to the success Nintendo found in the Wii, a motion-sensitive "me-too" (http://www.engadget.com/2009/06/05/motion-control-wars-xbox-360-and-ps3-are-playing-catch-up-with/) that hoped to one up the competition with better tracking, more "core" games and a curious glowing ball perched on its top. Its first outing showed a handful of tech demos, flaunting gameplay concepts that we'd eventually see in Sports Champions and Medieval Moves: Deadmund's Quest (http://www.engadget.com/2011/06/09/deadmund-does-it-right-playstation-move-and-1-1-swordplay-hand/). Since then, the Move has seen its fair share of exclusive and compatible titles, but none quite engaging enough to make the peripheral a must-have accessory. With the next generation just around the corner and Sony's portable cards (http://www.engadget.com/2012/02/13/playstation-vita-review/) already on the table, E3 2012 is looking a little light on the hardware front. If Sony's going to give the Move one final push, now is the time.

http://www.engadget.com/2012/05/29/sony-needs-more-than-sorcery-to-resurrect-playstation-move/