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View Full Version : Lost Planet Patched, big fixes for multiplayer



Darksaviour69
December 14th, 2006, 10:01
Lost planet is not even out yet, but based on feedback from the multiplayer demo, a patch will be avadiable the day it comes out in the US and Europe:



Since the release of the Lost Planet multiplayer demo on Xbox Live marketplace over the Thanksgiving weekend, Capcom has received an amazing amount of feedback and suggestions for the online portion of the game. Our development team has been listening and has not only already made several key changes, but will also be working on a patch that will be available when the game launches in North America and Europe on Jan. 12. The fixes will mostly address Lobby and Matchmaking functionality of the game, adding some elements not included in the demo (as always, demos are a work in progress) and slightly revising others.


http://xbox360.dcemu.co.uk/gamepics/lostplanet/screenshot_3.jpg


Some of these changes had already been anticipated by the team and were included in the final gold master of the game. Others have come straight from the hundreds of thousands of people playing the multiplayer demo. Capcom has been reading boards, emails and blogs, collecting thoughts and ideas directly from our growing community. Capcom would like to thank all of those people who have taken the time to share their thoughts on Lost Planet; the game is now that much stronger for it.

We recently let people know that the team had fixed text display for players with standard definition TVs. The Lobby and Matchmaking system will undergo some major updates to the systems seen in the Multiplayer Demo, based on user feedback. Changes include:


• Private slots can be set by host!
• Invite friends to a match
• Number of players in a room will be displayed next to name of the room
• Players will not be kicked all the way out to the main menu if they try to join a full game
• New button allows players to refresh the match list without going out to the main menu and selecting Quick Match again
• Players will now go to a post-game lobby at the end of a match, not kicked back to the main menu
• The ability to replay a match with the same group without leaving the post-game lobby
• Cycling maps on replayed matches when map selection is set to Random
• Text size on the team selection screen will be greatly increased when using non-HD resolutions.
• When manual team selection is set to ON, players will have 20 seconds to form teams.
• The time limit on each match will be maxed out at 60 minutes, instead of the current unlimited time.
• A player’s custom match criteria will now be saved.

for more info, look here (http://www.capcom.com/BBS/showthread.php?t=10219)

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