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View Full Version : PSP gets its own homebrew online gaming network, outweighs Sony's own efforts



wraggster
June 3rd, 2012, 22:42
http://www.blogcdn.com/www.engadget.com/media/2012/05/psp-prometheus-online-network.jpg (http://www.engadget.com/2012/06/01/psp-gets-its-own-homebrew-online-gaming-network/)Sony made much ado of the PSP's (http://www.engadget.com/tag/PSP/) position as one of the first online gaming consoles, but unless your idea of online play involves Skype calls (http://www.engadget.com/2008/01/30/psp-3-90-firmware-update-with-skype-available/), there hasn't been a lot to go on since 2004. Team PRO is addressing that deficit through Prometheus, a completely community-driven rival to PSN (http://www.engadget.com/tag/PSN/). The hack lets PSP games with support for ad hoc WiFi play go online by wrapping the normal local-only multiplayer in an emulator library that broadcasts to other Prometheus players. It requires a second-generation or newer PSP as well as a wireless router that can expose the PSP in DMZ mode, but there's a live who's-playing board and even an in-game chat mode to coordinate that round of Fat Princess as it happens. Of course, using a wholly separate gaming network outside of Sony's rubric involves a whole lot of warranty-voiding risk; if you're willing to live on the edge, though, Internet games of Metal Gear Solid: Peace Walker or Pro Evolution Soccer 2012 will let you put off that possible PlayStation Vita (http://www.engadget.com/2012/02/13/playstation-vita-review/) purchase for a little longer.

http://www.prometheus.uk.to/status/