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wraggster
June 13th, 2012, 22:47
During a recent analyst Q&A session, company president Satoru Iwata responded to questions pertaining to Nintendo’s software strategy for Wii U. He first noted that what the company showed at this year’s E3 are launch and launch window games, defining this window as “titles that will be released early next year or not long after the hardware launch.”
But what about after launch? Apparently, plans are already in the works - and Iwata seems to suggest we’ll be seeing some new properties to complement the usual suspects. “We do have ideas of what kind of software we will be releasing after those two periods, and Mr. Miyamoto as well as I are both directly involved in the development process,” Iwata said. “Those include both our traditional franchises and of course new propositions as well.”

http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/06/zelda-wii-u-hd-news-1.jpg (http://www.ign.com/articles/2012/06/13/previewpreview?p=317718&preview=true)We already know Mario and Link are heading to Wii U... but what are these new propositions?

As for why the company is keeping mum on its future software prospects, Iwata explained that competition (and copy cats) play a huge role in that decision. “Because we are now in the era when similar proposals can be made by the others just one year after we introduced a brand-new hardware system proposal, please understand that we really can’t say much about what else we are planning,” he said.
I suppose we’ll just have to wait to find out what the company has up its sleeves… but it’s a safe bet that Retro’s secret project (http://www.ign.com/articles/2012/06/12/retro-studios-too-busy-to-work-on-zelda) somehow factors in.

http://uk.ign.com/articles/2012/06/13/iwata-on-wii-us-software-lineup