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View Full Version : OpenBOR v3.0 Build 3710



wraggster
June 18th, 2012, 12:11
OpenBOR is a continuation of the Beats Of Rage 2D game, which was originally
created by the wonderful folks over at http://www.senileteam.com (http://www.senileteam.com/)
This release is for the Dreamcast, PSP, Wii (http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=wii&x=0&y=0) Wiz, GP2x (http://rover.ebay.com/rover/1/711-53200-19255-0/1?toolid=10029&campid=CAMPAIGNID&customid=CUSTOMID&catId=293&type=2&ext=180877953466&item=180877953466) and Dingoo:
Heres whats new;

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r3710 | utunnels | 2012-06-12 23:13:59 -0400 (Tue, 12 Jun 2012) | 5 lines
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/openborscript.c
Clearning up some code.
Changes: changeplayerproperty no longer returns value. The old function doesn't return properly on every property, so just remove it for the feature is a bit useless and doesn't show the exact problem. Should print proper error messages when necessary.
Fix: defense/offense related properties now store values in entity instead of its model.

.http://lavalit.com:8080/OpenBOR/download.php