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yaustar
December 23rd, 2006, 00:37
I got bored today (since work let us off early :) ) and just wanted to make sure that my 3D math is still solid, so I whipped up a base matrix and vector class for Lua with the future possiblity of developing some vector games in Lua. I also wanted to see if Lua could handle all the operations needed for the math natively.

Again, this is proof of concept/tech demo so I may finish this or I may not so I have released this under GPL [ http://www.gnu.org/copyleft/gpl.html ]. Enjoy.

Circle: Strafe right
Square: Strafe left
Up: Forward
Back: Back
Left: Rotate Left
Right: Rotate Right

http://i18.tinypic.com/2yo71hw.png

To newsposters: I highly recommend that this should not be posted on the frontpage as it does not benefit end users. This is just a proof of concept.

gunntims0103
December 23rd, 2006, 00:43
great job yaustar, you pushing the lua players limits definitly help other coders find out if the lua player is powerful enough to handle different types of apps and programs.

Thanks alot yaustar!

Gizmo356
December 23rd, 2006, 00:52
Finaly I get to see yaustar in action!

splodger15
December 23rd, 2006, 11:27
Nice Work Yaustar

PSPKOR
December 23rd, 2006, 11:29
Looks nice and promising for Lua. Hope you do develope this more yaustar.

dejkirkby
December 23rd, 2006, 11:34
yaustar, man you are talented. A real inspiration to all coders out there.