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View Full Version : Christmas sees first VC price increase



wraggster
December 25th, 2006, 19:32
via joystiq (http://www.joystiq.com/2006/12/25/christmas-sees-first-vc-price-increase/)

Wii owners waking up this Christmas morning expecting to download some classic space 'shmup goodness might be a little surprised at what they have to pay to get it. R-Type, released today on the Wii's virtual console, is the first TurboGrafx-16 game to be available for 800 VC points instead of the normal 600.

This didn't come as a total surprise: Nintendo casually mentioned last month that virtual console games merely "start at" the now-standard point levels (NES: 500, TG16: 600, SNES/Genesis:800, N64:1000). They also mentioned the R-Type price specifically in a press release last week, but our eyes glazed over and we misreported it at 600 points. Silly us... we thought the price used in six other TurboGrafx-16 games so far would carry over to the seventh.

While R-Type is a bit more popular than a similar game like Super Star Soldier, we can't help but wonder why Nintendo chose this game to break out the first price hike. While a 200 point increase isn't too outrageous, we can only hope this does not represent the start of a trend in ever-increasing virtual console prices.

VampDude
December 26th, 2006, 06:36
Well Nintendo can bugger off with their VirtualConsole if they're gonna keep increasing the price on the games, im getting a modchip from http://www.wiimodchip.co.uk/ so I can play my ROM's of all the 46 Nes 39 Snes 53 Megadrive/Genesis and my 70+ N64 games I originaly own from a DVD+R