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wraggster
July 23rd, 2012, 21:19
http://hackadaycom.files.wordpress.com/2012/07/blink.png
Looking for a dual monitor setup for your Commodore 64? Look no further than the
http://www.youtube.com/watch?v=l3n3i5SuXf4 put together over at Metalab.
The Blinkenwall (https://metalab.at/wiki/Blinkenwall) is 45 glass blocks serving as a partition between the main room and the library over at Metalab (https://metalab.at/wiki/Hauptraum) in Vienna. Previously, the Blinkenwall was illuminated by 45ShiftBrite RGB LED boards (http://macetech.com/store/index.php?main_page=product_info&cPath=1&products_id=1) controlled by an Arduino connected to a Fonera router over a serial port. The Metalab guys have an awesome web interface (http://blinkenwall.com/hhttp://blinkenwall.com/) that allows them (and you) to compose 45-pixel animations and play them on the Blinkenwall.
The new hardware update includes a Commodore 64, a Final Cartridge III (http://www.c64-wiki.com/index.php/Final_Cartridge_3), and the ever popular Commodore tape drive. now, instead of sending animation patterns over the Internet to an Arduino, the folks at Metalab can write their animations as 6510 assembly and save it on a cassette.
Yes, this may be a bit of an anachronism, but think of the possibilities: Prince of Persia on a 9×5 display, or just a light show to go along with some SID tunes. You can check out the video after the break.

http://hackaday.com/2012/07/23/blinkenwall-controlled-by-a-c64/