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View Full Version : Shadowrun Comes To Linux, MMO Planned



wraggster
August 5th, 2012, 19:49
After a highly successful Kickstarter campaign, Jordan Weisman (http://en.wikipedia.org/wiki/Jordan_Weisman), creator of Shadowrun (http://en.wikipedia.org/wiki/Shadowrun), has returned to bring the series back to the screen as Shadowrun Returns (http://en.wikipedia.org/wiki/Shadowrun_Returns); an old-school, turn-based tactical RPG. Their successful initial fundraising (over $1.8 million (http://www.kickstarter.com/projects/1613260297/shadowrun-returns)) allowed them to commit to developing a native Linux version (http://www.joystiq.com/2012/04/11/shadowrun-returns-1-million-in-pledges-guarantee-linux-port/) of the game. A second team, working closely with Weisman, now hopes to bring a similar, turn-based Shadowrun game to life: Shadowrun Online (http://www.shadowrun.com/shadowrun-universe/shadowrun-online). To be built with the Unity 4 engine (http://www.theverge.com/gaming/2012/6/18/3094327/unity-4-engine-will-solve-more-problems-than-anybody-else-new), Shadowrun Online will be massively multiplayer and have native Linux support (http://www.joystiq.com/2012/08/02/shadowrun-online-also-getting-ouya-and-linux-support/) from the start — assuming, of course, they manage to fund (http://www.kickstarter.com/projects/1964352341/shadowrun-online) their project. Both games are expected for release in 2013.

http://games.slashdot.org/story/12/08/05/0434259/shadowrun-comes-to-linux-mmo-planned