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wraggster
August 6th, 2012, 17:55
Smartphone and tablet titles should provide a tailored user interface, says Bungie founder

Developers porting games heavily reliant on dual analogue control to touch screen devices is lazy, the founder of Halo developer Bungie has claimed.
Speaking to GI (http://www.gamesindustry.biz/articles/2012-08-03-seropian-dont-port-unnecessary-concepts-to-mobile-platforms), Alex Seropian said he felt that many ports to tablet and smartphone devices were unnecessary as they often did not fit in with the touch screen user interface.

He said that after it took developers a long time to perfect the dual analogue control system to make it feel as intuitive for first person shooters as a mouse and keyboard, and that it was a ‘braindead’ approach to try and emulate that on touch.
“The transfer of the whole dual sticks thing just amazes me, that anyone would think that's a good idea,” said Seropian.
“To make a good shooter you have feel like you have a lot of control, you need enough bandwidth in the skill curve so that you feel you can get good at it, that you can master it.

http://www.develop-online.net/news/41637/Seropian-Porting-analogue-shooters-to-touch-is-lazy