wraggster
April 2nd, 2005, 19:07
whatever happened to the GBA emu for PS2 being worked on ?
everything went dead with no explanation ?
psplover
April 6th, 2005, 05:48
Meh they got as far as visual troy advanced and realised it was worthless. PS2 coders tend to want a perfect result not just novality factor. Then again you never know many someone could report it. VBA is shitty code tho and not very good for porting.
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