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View Full Version : Skyrim DLC may never make it to PS3



wraggster
September 1st, 2012, 21:11
Bethesda has admitted that Dawnguard (http://www.edge-online.com/reviews/elder-scrolls-v-skyrim-%E2%80%93-dawnguard), the first DLC expansion forThe Elder Scrolls V: Skyrim (http://www.edge-online.com/reviews/elder-scrolls-v-skyrim-review), may never make it to PlayStation 3 due to technical problems encountered in development.
Those playing Bethesda's sprawling RPG on PS3 have long since accepted they drew the short straw. Shortly after Skyrim's launch last November PS3 players spotted that the game all but ground to a halt once save files passed 5MB (http://www.edge-online.com/news/bethesda-calls-patience-unhappy-skyrim-players) in size - an issue it took Bethesda three months to fix (http://www.edge-online.com/news/skyrim-console-patches-released).
While the game itself is playable on PS3 these days, it appears Bethesda is still struggling with developing for Sony's system, and in a post on its official forums admits that, despite ongoing efforts, the company can't be sure Dawnguard - or the new Skyrim DLC, Hearthfire (http://www.edge-online.com/news/new-skyrim-dlc-hearthfire-announced), announced this week - will ever make it to PS3.
"Skyrim is a massive and dynamic game that requires a lot of resources, and things get much more complex when you're talking about sizeable content like Dawnguard," the post reads (http://forums.bethsoft.com/topic/1407614-update-on-ps3-dlc/page__pid__21469935#entry21469935). "We have tried a number of things, but none of them solve the issue enough to make Dawnguard good for everyone.
"The PS3 is a powerful system, and we're working hard to deliver the content you guys want. Dawnguard is obviously not the only DLC we're working on, either, so the issues of adding content get even more complicated.
"This is not a problem we're positive we can solve, but we are working together with Sony to bring you this content."
Technical problems are one thing, but arguably the bigger issue here is one of trust. What chance is there that PS3 players will be prepared to forgive and forget when Bethesda's next big multiplatform game comes along? Dishonored is the publisher's big 2012 bet, and is being developed externally, at French studio Arkane, and the PS3 release will need to be technically on par with the Xbox 360 release for Bethesda to have any hope of repairing its relationship with a huge number of players.
http://www.edge-online.com/news/skyrim-dlc-may-never-make-it-ps3