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View Full Version : PSP was overrun by ports admits Sony



wraggster
September 10th, 2012, 18:56
A lot of content was 'thrown over' from the PS2 by developers to the handheld, says marketing VP

Sony’s PSP handheld was overrun by console ports affecting its sales in the West, the console giant’s marketing VP has admitted.
Speaking to Gamasutra (http://www.gamasutra.com/view/news/177331/Sony_avoids_PSPs_mistake_by_encouraging_fewer_home _console_ports.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+Ne ws%29#.UE3gduDzUfn), John Koller said that despite its success it became difficult to define the console’s unique capabilities due to a lack of original IP.

He said many developers had simply "thrown over" a lot of content to the handheld from the PS2, rather than taking advantage of the PSP’s own functionalities, and hoped this was a mistake Sony would not repeat with Vita.
"The issue that happened with PSP is we got overrun with ports," said Koller.
“It became very difficult for us to define what made PSP unique. The content development became a bit unstructured or decentralized, in that we got a lot of content that was on PlayStation 2 and got thrown over to the handheld."

http://www.develop-online.net/news/41916/The-PSP-was-overrun-by-ports-admits-Sony